Prop loot crate: Difference between revisions
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Warning:
Warning:Manually placed entities won't work like they're supposed to.
Note:This entity won't show up in game unless it has
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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
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{{ent not in fgd}} | {{ent not in fgd}} | ||
{{csgo | {{this is a|e0|game=csgo|name=prop_loot_crate}} {{DZupdate}} | ||
{{warning|Manually placed entities '''won't work''' like they're supposed to.}} | {{warning|Manually placed entities '''won't work''' like they're supposed to.}} | ||
{{note|This entity won't show up in game unless it has <code>'''model'''</code> keyvalue specifying path for model to use.}} | {{note|This entity won't show up in game unless it has <code>'''model'''</code> keyvalue specifying path for model to use.}} |
Revision as of 09:17, 7 January 2024
prop_loot_crate
is an e0 available in Counter-Strike: Global Offensive.

- The {{{game}}} parameter is inconsistent with the name defined by the {{csgo}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Counter-Strike: Global Offensive.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It's one of many new entities added with the Danger Zone update.


model
keyvalue specifying path for model to use.