Tf populator: Difference between revisions
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{{tf2 | {{this is a|e0|game=tf2|name=tf_populator}} | ||
==Entity description== | ==Entity description== | ||
This entity manages the Mann vs machine waves. It reads population files and executes them. It is automatically instantiated by the game engine and should not be instantiated manually. Use the [[point_populator_interface]] entity to communicate with this entity. | This entity manages the Mann vs machine waves. It reads population files and executes them. It is automatically instantiated by the game engine and should not be instantiated manually. Use the [[point_populator_interface]] entity to communicate with this entity. |
Revision as of 09:09, 7 January 2024
tf_populator
is an e0 available in Team Fortress 2.

- The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Entity description
This entity manages the Mann vs machine waves. It reads population files and executes them. It is automatically instantiated by the game engine and should not be instantiated manually. Use the point_populator_interface entity to communicate with this entity.