Tf weapon medigun: Difference between revisions

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{{tf2 point|tf_weapon_medigun}}
{{this is a|e0|game=tf2|name=tf_weapon_medigun}}


tf_weapon_medigun is the entity used for the medic's secondary weapons. These weapons include the [http://wiki.teamfortress.com/wiki/Medi_Gun Medigun], [http://wiki.teamfortress.com/wiki/Kritzkrieg Kritzkrieg], the [http://wiki.teamfortress.com/wiki/Vaccinator Vaccinator], and the [http://wiki.teamfortress.com/wiki/Quick-Fix Quick-Fix]. The entity, if spawned by "ent_create tf_weapon_medigun", appears invisible.
tf_weapon_medigun is the entity used for the medic's secondary weapons. These weapons include the [http://wiki.teamfortress.com/wiki/Medi_Gun Medigun], [http://wiki.teamfortress.com/wiki/Kritzkrieg Kritzkrieg], the [http://wiki.teamfortress.com/wiki/Vaccinator Vaccinator], and the [http://wiki.teamfortress.com/wiki/Quick-Fix Quick-Fix]. The entity, if spawned by "ent_create tf_weapon_medigun", appears invisible.

Revision as of 09:05, 7 January 2024

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tf_weapon_medigun is an e0 available in Team Fortress 2 Team Fortress 2.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{tf2}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Team Fortress 2.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

tf_weapon_medigun is the entity used for the medic's secondary weapons. These weapons include the Medigun, Kritzkrieg, the Vaccinator, and the Quick-Fix. The entity, if spawned by "ent_create tf_weapon_medigun", appears invisible.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs