Cable: Difference between revisions
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Thunder4ik (talk | contribs) m (→See also: clean up, replaced: See Also → See also) |
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{{MatParam|$nocull|bool|Disables the backface culling. Default <code>1</code>.}} | {{MatParam|$nocull|bool|Disables the backface culling. Default <code>1</code>.}} | ||
==See | ==See also== | ||
*[[SplineRope]] | *[[SplineRope]] | ||
*[[Cables and Ropes]] | *[[Cables and Ropes]] |
Revision as of 02:05, 6 January 2024


Cable
is a Pixel shader available in all Source games. It is used for ropes such as those created by the
keyframe_rope
and move_rope
entities.
Parameters
[[$basetexture|$basetexture]]
[[$bumpmap|$bumpmap]]
[[$vertexcolor|$vertexcolor]]
$MinLight
$MaxLight
$nocull