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Cable: Difference between revisions

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{{MatParam|$nocull|bool|Disables the backface culling. Default <code>1</code>.}}
{{MatParam|$nocull|bool|Disables the backface culling. Default <code>1</code>.}}


==See Also==
==See also==
*[[SplineRope]]
*[[SplineRope]]
*[[Cables and Ropes]]
*[[Cables and Ropes]]

Revision as of 02:05, 6 January 2024

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Cable is a Pixel shader available in all Source Source games. It is used for ropes such as those created by the keyframe_rope and move_rope entities.

Parameters

[[$basetexture|$basetexture]] [[$bumpmap|$bumpmap]] [[$vertexcolor|$vertexcolor]] $MinLight $MaxLight $nocull

See also