Weapon sniper awp spawn: Difference between revisions

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(Discarded {{WeaponSpawn}} ||| Added new categories (weapons) ||| New section: "See Also" ||| Rephrased historical introduction of this entity)
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{{l4d2 point|Weapon_sniper_awp_spawn}} It is a possible spawn point for the AWP sniper rifle.<br>
{{this is a|point entity|name=weapon_sniper_awp_spawn|game=Left 4 Dead 2}} It is a possible spawn point for the AWP sniper rifle.<br>
Originally this weapon, ported from [[Counter-Strike: Source]], was exclusive to German players using the Censored version until it was made available for everyone in the "Last Stand" update (September 2020).
Originally this weapon, ported from [[Counter-Strike: Source]], was exclusive to German players using the Censored version until it was made available for everyone in the "Last Stand" update (September 2020).



Revision as of 17:45, 5 January 2024

weapon_sniper_awp_spawn is a point entity available in Left 4 Dead 2 Left 4 Dead 2. It is a possible spawn point for the AWP sniper rifle.
Originally this weapon, ported from Counter-Strike: Source, was exclusive to German players using the Censored version until it was made available for everyone in the "Last Stand" update (September 2020).

Keyvalues

Weapon Skin (weaponskin) <integer> (only in Left 4 Dead 2)
Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.
Glow Range (glowrange) <float> (only in Left 4 Dead 2)
Set a custom glow range for this spawner. 0 means use the default range.
Collisions (solid) <choices>
  • 0: Not Solid
  • 2: Use Bounding Box
  • 6: Use VPhysics (default)
Count (count) <integer>
Max number of weapons given before disappearing.


Flags

Absorb any dropped weapon type : [4] (only in Left 4 Dead 2)
Don't Cluster With Similar Items : [131072] (only in Left 4 Dead)
Enable Physics : [1]
Must Exist : [2]
Infinite items (overrides count) : [8] (only in Left 4 Dead 2)

Inputs

Template:I WeaponSpawn

Outputs

OnItemSpawn  (only in Left 4 Dead)
Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.

See Also