Env firesource: Difference between revisions
		
		
		
		
		
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{{lang  | <!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}[[File:env_firesource.png|left|link=]]{{this is a|name=env_firesource|e0}} It provides heat to all nearby {{ent|env_fire}} entities.  | ||
[[File:env_firesource.png|left|link=]]{{  | |||
{{code class|CEnvFireSource|fire.cpp}}  | {{code class|CEnvFireSource|fire.cpp}}  | ||
Revision as of 09:13, 4 January 2024

env_firesource  is an   e0  available in all 
 Source games. It provides heat to all nearby env_fire entities.
Keyvalues
- Radius (fireradius) ([todo internal name (i)]) <float>
 - The radius around this entity in which to provide heat.
 
- Intensity / Damage (firedamage) ([todo internal name (i)]) <float>
 - Amount of heat "damage" to apply to 
env_fires within the Radius. 
Flags
- Start On : [1]
 
Inputs
- Enable
 - Enable fire source.
 
- Disable
 - Disable fire source.