Category:GoldSrc Textures: Difference between revisions
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** {{svencoop|4.1}} can use textures up to 1024x1024. [[AllocBlock]] has been raised from 64 to 512 to compensate. | ** {{svencoop|4.1}} can use textures up to 1024x1024. [[AllocBlock]] has been raised from 64 to 512 to compensate. | ||
** In some versions of GoldSrc, the user can set a lower {{code|gl_max_size}}, which is sometimes unintentionally set to 256. This seems to [https://github.com/ValveSoftware/halflife/issues/2459#issuecomment-507706848 be broken] in the current {{hl|4.1}} build, however. | ** In some versions of GoldSrc, the user can set a lower {{code|gl_max_size}}, which is sometimes unintentionally set to 256. This seems to [https://github.com/ValveSoftware/halflife/issues/2459#issuecomment-507706848 be broken] in the current {{hl|4.1}} build, however. | ||
** [[Skybox]] textures are always 256x256, except in {{Sven}}. | |||
}} | }} | ||
== Getting started == | == Getting started == |
Revision as of 19:48, 31 December 2023
Todo:
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Getting startedExternal links |
Return to the GoldSrc Engine WIKI home for a full list of articles.
Pages in category "GoldSrc Textures"
The following 7 pages are in this category, out of 7 total.