Comp propcombine volume: Difference between revisions
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(Should be good, don't think there's anything more to really add. I guess an image/gif could be something, but that should probably go on the Static Prop Combine article) |
(Updated to be more consistent with other Teamspen entity pages. Someone should probably update the this is) |
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{{Language subpage}} | {{Language subpage}} | ||
[[File:Toolspropcombine.png|left|64px]] | [[File:Toolspropcombine.png|left|64px]] | ||
{{this is a|e2|name=comp_propcombine_volume|game= | {{this is a|e2|name=comp_propcombine_volume|game=Portal 2: Community Edition}} It is also available in all games with {{teamspen|4}} installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them. | ||
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==See also == | ==See also == | ||
* [[Static Prop Combine]] | * [[Static Prop Combine]] | ||
* [[TeamSpen's Hammer Addons]] |
Revision as of 12:49, 9 December 2023


comp_propcombine_volume
is an e2 available in Portal 2: Community Edition. It is also available in all games with
TeamSpen's Hammer Addons installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them.
Keyvalues
- Name (name) <string>
- Two sets with the same name will be treated as one.
- Model Filter (prop) <model path>
- If set, a combinable model used to filter which others will be combined. The propcombine set will only apply to models which could be combined with this one.
- Skin Filter (skin) <integer>
- The skin for the Model Filter.