VMAT: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (That's stuff that belongs on the engine-agnostic Material page)
m (Just some filler text. Though about adding a vmat file as an example but... why would I? They're not supposed to be written by hand unlike vmts so it wouldn't help at all. Someone needs to make a guide on the material editor though)
Line 1: Line 1:
{{Language subpage}}
{{Language subpage}}
'''VMAT''' (short for '''Valve Material'''), is a file format used to designate [[material]]s in {{Source 2|4.1}}. The VMAT format includes a {{mono|.vmat}} source file that describes how to compile the material, and the actual compiled {{mono|.vmat_c}} file used by the game proper.
'''VMAT''' (short for '''Valve Material'''), is a file format used to designate [[material]]s in {{Source 2|4.1}}. The VMAT format includes a {{mono|.vmat}} source file that describes how to compile the material, and the actual compiled {{mono|.vmat_c}} file used by the game proper. <br> Materials are created with the {{MatEdit|4}}, and are not designed to be edited by hand, although they are readable.

Revision as of 17:24, 3 November 2023

English (en)Translate (Translate)

VMAT (short for Valve Material), is a file format used to designate materials in Source 2 Source 2. The VMAT format includes a .vmat source file that describes how to compile the material, and the actual compiled .vmat_c file used by the game proper.
Materials are created with the Material Editor Material Editor, and are not designed to be edited by hand, although they are readable.