Buddha: Difference between revisions
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Bug:Since
Source 2013, if the player has X HP and gets dealt any damage between (X-0.001) and (X-0.500), they will die. Health is stored as an integer, and damage as a float. The game rounds damage taken to the nearest integer prior and subtracts it from the player's health value, which can bypass the 1 health point barrier. [todo tested in ?]
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{{ | {{This is a|c1|name=Buddha}} It ensures you never die by always forcing you to have at least 1 health point. | ||
To enable and disable, type <code>buddha</code> in the console. If it worked, it should say "Buddha Mode on/off..." in the console. | To enable and disable, type <code>buddha</code> in the console. If it worked, it should say "Buddha Mode on/off..." in the console. | ||
{{bug|Since {{ | {{bug|Since {{src13|4.1}}, if the player has X HP and gets dealt any damage between (X-0.001) and (X-0.500), they will die. Health is stored as an integer, and damage as a float. The game rounds damage taken to the nearest integer prior and subtracts it from the player's health value, which can bypass the 1 health point barrier.}} | ||
==See Also== | ==See Also== | ||
*{{ent|god}}, a console command that makes you take no damage at all. | *{{ent|god}}, a console command that makes you take no damage at all. |
Revision as of 10:15, 30 October 2023
Buddha
is a c1 available in all Source games. It ensures you never die by always forcing you to have at least 1 health point.
To enable and disable, type buddha
in the console. If it worked, it should say "Buddha Mode on/off..." in the console.


See Also
- god, a console command that makes you take no damage at all.