Pre-Fortress 2: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
m (clarified that the early TF2 trailer influence is purely visual/aesthetic.)  | 
				mNo edit summary  | 
				||
| Line 1: | Line 1: | ||
{{language subpage}}__NOTOC__  | {{language subpage}}__NOTOC__  | ||
{{pf2|4}} is a   | {{pf2|4}} is a free mod that attempts to recreate the visual aesthetic of {{valve|4|addtext = 's}} 2006 beta version of {{tf2|1}} as seen in [https://m.youtube.com/watch?v=N7ZafWA2jd8 Trailer 1] and [https://m.youtube.com/watch?v=MwwcWTTw4PU&pp=ygUNdHJhaWxlciAyIHRmMg%3D%3D Trailer 2] of {{tf2|1}}. It's gameplay takes cues from {{tf2|1|addtext='s}} predecessors, {{qtf|1}} and {{tfc|1}}  | ||
==Features ==  | ==Features ==  | ||
Revision as of 23:53, 14 October 2023
 Pre-Fortress 2 is a free mod that attempts to recreate the visual aesthetic of 
 Valve's 2006 beta version of Team Fortress 2 as seen in Trailer 1 and Trailer 2 of Team Fortress 2. It's gameplay takes cues from Team Fortress 2's predecessors, Quake Team Fortress and Team Fortress Classic
Features
- Different grenades variations given depending on which class is chosen (like Team Fortress 2's predecessors Quake Team Fortress and Team Fortress Classic).
 - Beta Team Fortress 2 graphics and aesthetic (including player models) like in Trailer 1 and Trailer 2.
 - Beta Team Fortress 2 sound effects.
 - Armor has been added back (like in Team Fortress Classic and Quake Team Fortress).
 - Different max health depending on Chosen class.
 - The Engineer can now repair Allie's armor by hitting a teammate with his wrench.
 - The Spy now has a tranquilizer gun that makes enemies mouse sensitivity high and makes it hard to aim when hit.
 - The Scout now has a nail gun (like in Team Fortress Classic and Quake Team Fortress).
 - The Heavy now has a lead pipe as his melee weapon.
 - The Sniper's default sniper rifle now works like The Classic in Team Fortress 2 (or the sniper rifle from Team Fortress Classic).
 - The Demoman now has dynamite as his throwable item.
 - The Pyro can now shoot incendiary rockets by pressing right click instead of airblast.
 - The Sniper now has a club as his melee weapon.
 - The Medic has a syringe as his melee weapon that heals teammates and poisons enemies when hit.
 - The Pyro has a branding iron with the Team Fortress 2 logo on it as his melee weapon.
 
Used Assets
 Momentum Mod
 Open Fortress
 Team Fortress 2 Classic
 Mapbase- Project 2006
 - Source SDK 2013 Community Edition
 - Team Fortress 2 Vintage
 
Requirements
 Steam(free)
 Source 2013 Multiplayer(free)