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== BSPInfo ==
== BSPInfo ==
BSPInfo is a mode of BSPSrc that instead of decompiling .bsp files, analyses their content such as: bsp version, compression type, checksums, AppID and compile parameters. It can also extract embedded files similiarly to GCFScape.
BSPInfo is a mode of BSPSource that instead of decompiling .bsp files, analyses them. Content such as: bsp version, compression type, checksums, AppID, lumps and compile parameters. It can also extract embedded files similiarly to GCFScape.


== External Links ==
== External Links ==
* [https://github.com/ata4/bspsrc/releases BSPSource on GitHub]
* [https://github.com/ata4/bspsrc/releases BSPSource on GitHub]
* [https://www.java.com/download/ Java 8] (required in order to use BSPSource)
* [https://www.java.com/download/ Java 8] (required in order to use BSPSource)

Revision as of 23:26, 1 October 2023

Flag-white.pngEnglish (en)

BSPSource BSPSource is a GUI map decompiler for Source games, written in Java.

Based on VMEX, it converts BSP files into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.

Note.pngNote:Due to technical reasons, decompiling maps doesn't accurately recreate their original VMF state, often presenting issues such as invalid geometry solids or misplaced areaportal brushes in the decompiled file.
Template:ModernWorkaround
Note.pngNote:Depending on the decompilation protection present in some community-made maps, the conversion may be more difficult to work with.

BSP with File Packing

In the tab "Other" set tick in in "Extract embedded files". Then put downloaded files in game directory.

BSPInfo

BSPInfo is a mode of BSPSource that instead of decompiling .bsp files, analyses them. Content such as: bsp version, compression type, checksums, AppID, lumps and compile parameters. It can also extract embedded files similiarly to GCFScape.

External Links