Ammo rpgclip (GoldSrc): Difference between revisions
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{{ | {{This is a|name=ammo_rpgclip|e0|engine=1|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[weapon_rpg_(GoldSrc)|weapon_rpg]]</code> weapon. | ||
== Key values == | == Key values == |
Revision as of 01:09, 9 September 2023
ammo_rpgclip
is an e0 available in Half-Life,
Half-Life: Opposing Force, and
Half-Life: Blue Shift.Template:1 topicon

- The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Ammo used for the weapon_rpg
weapon.
Key values
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.
Flags
- 2048 : "Not in Deathmatch"