Template:This is a: Difference between revisions
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Note:This template will be improved. It will be moved to Template:Format in order to unify all the formatting templates such as {{Console command}} and {{Shader}} when we finished the improvement. (Discuss)
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{{Note|This template will be improved. It will be moved to [[Template:Format]] in order to unify all the formatting templates such as {{tl2|Console command}} and {{tl2|Shader}} when we finished the improvement. ([[Template talk:Console command|Discuss]])}} | {{Note|This template will be improved. It will be moved to [[Template:Format]] in order to unify all the formatting templates such as {{tl2|Console command}} and {{tl2|Shader}} when we finished the improvement. ([[Template talk:Console command|Discuss]])}} | ||
{{Doc}} | {{Doc}} | ||
<includeonly><onlyinclude><!-- | <includeonly><onlyinclude><!-- | ||
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-->{{Autolang | -->{{Autolang | ||
| is a{{#ifeq:{{{cut}}}|1| cut}} | | is a{{#ifeq:{{{cut}}}|1| cut}} {{#switch:{{{type}}} | ||
|eo= estas | |#default = {{#switch:{{{internal|}}} | ||
|ru= {{#if:{{{1|}}}|— это}} | |#default= | ||
|zh=是一个{{#ifeq:{{{cut}}}|1|被移除的}}<!-- | |1|true=[[internal entity|internal]] | ||
}}{{{type|}}} | |||
|e0|point = [[point entity]] | |||
|e1|int point = [[internal entity|internal]] [[point entity]] | |||
|e2|brush = [[brush entity]] | |||
|e3|int brush = [[internal entity|internal]] [[brush entity]] | |||
|e4|mesh = [[mesh entity]] | |||
|e5|path = [[path entity]] | |||
|c0|QC command = [[Category:QC Commands|QC Command]] | |||
|c1|command = [[Developer console#submitting|console command]] | |||
|c2|convar = [[Developer console#submitting|console variable]] | |||
|s0|pixel shader=[[Shader#Pixel shaders|pixel shader]] | |||
|s1|vertex shader=[[Shader#vertex shaders|vertex shader]] | |||
}} | |||
|eo= estas<!--TODO: add translation for cut --> {{#switch:{{{type}}} | |||
|#default = {{#switch:{{{internal|}}} | |||
|#default= | |||
|1|true=[[internal entity|internan estaĵon]] | |||
}}{{{type|}}} | |||
|e0|point = [[point entity|punktan estaĵon]] | |||
|e1|int point = [[internal entity|internan]] [[point entity|punktan estaĵon]] | |||
|e2|brush = [[brush entity|superaĵan estaĵon]] | |||
|e3|int brush = [[internal entity|internan]] [[brush entity|superaĵan estaĵon]] | |||
|e4|mesh = [[mesh entity|retan estaĵon]] | |||
|e5|path = [[path entity|vojan estaĵon]] | |||
|c0|QC command = [[Category:QC Commands|QC Command]] | |||
|c1|command = [[Developer console#submitting|console command]] | |||
|c2|convar = [[Developer console#submitting|console variable]] | |||
|s0|pixel shader=[[Shader#Pixel shaders|pixel shader]] | |||
|s1|vertex shader=[[Shader#vertex shaders|vertex shader]] | |||
}} | |||
|ru= {{#if:{{{1|}}}|— это}} <!--TODO: add translation for cut -->{{#switch:{{{type}}} | |||
|#default = {{#switch:{{{internal|}}} | |||
|#default= | |||
|1|true=[[internal entity|internal]] | |||
}}{{{type|}}} | |||
|e0|point = [[point entity|точечная сущность]] | |||
|e1|int point = [[internal entity|внутренняя]] [[point entity|точечная сущность]] | |||
|e2|brush = [[brush entity|брашевая сущность]] | |||
|e3|int brush = [[internal entity|внутренняя]] [[brush entity|брашевая сущность]] | |||
|e4|mesh = [[mesh entity|мешевая сущность]] | |||
|e5|path = [[path entity]] | |||
|c0|QC command = [[Category:QC Commands|QC Command]] | |||
|c1|command = [[Developer console#submitting|console command]] | |||
|c2|convar = [[Developer console#submitting|console variable]] | |||
|s0|pixel shader=[[Shader#Pixel shaders|pixel shader]] | |||
|s1|vertex shader=[[Shader#vertex shaders|vertex shader]] | |||
}} | |||
|zh=是一个{{#ifeq:{{{cut}}}|1|被移除的}}{{#switch:{{{type}}} | |||
|#default = {{#switch:{{{internal|}}} | |||
|#default= | |||
|1|true=[[internal entity|内部的]] | |||
}}{{{type|}}} | |||
|e0|point = [[point entity|点实体]] | |||
|e1|int point = [[internal entity|内部的]][[point entity|点实体]] | |||
|e2|brush = [[brush entity|固实体]] | |||
|e3|int brush = [[internal entity|内部的]][[brush entity|固实体]] | |||
|e4|mesh = [[mesh entity|网格实体]] | |||
|e5|path = [[path entity|路径实体]] | |||
|c0|QC command = [[Category:QC Commands|QC 命令]] | |||
|c1|command = [[Developer console#submitting|控制台命令]] | |||
|c2|convar = [[Developer console#submitting|控制台变量]] | |||
|s0|pixel shader=[[Shader#Pixel shaders|pixel shader]] | |||
|s1|vertex shader=[[Shader#vertex shaders|vertex shader]] | |||
}}<!-- | |||
-->}}<!-- | -->}}<!-- | ||
++ "available in" ++ | ++ "available in" ++ |
Revision as of 17:29, 15 August 2023
