Func ladder (GoldSrc): Difference between revisions
Jump to navigation
Jump to search

mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{lang|Func ladder ( | {{lang|Func ladder (GoldSrc)}} | ||
{{EntityTabs|func_ladder|main=source|goldsrc=1|source=1|main=source}} | {{EntityTabs|func_ladder|main=source|goldsrc=1|source=1|main=source}} | ||
{{ | {{Entity|func_ladder|engine=gldsrc|type=e2}} A ladder. Players will be able to freely move along this brush, as if it was a ladder. | ||
The most common way to build a ladder is to first construct it out of brushes (or an masked-textured brush) and then place the ''func_ladder'' over it. Only the brush construction will be visible in the game. | The most common way to build a ladder is to first construct it out of brushes (or an masked-textured brush) and then place the ''func_ladder'' over it. Only the brush construction will be visible in the game. | ||
Revision as of 07:31, 15 August 2023


Template:EntityTabs Template:Entity A ladder. Players will be able to freely move along this brush, as if it was a ladder. The most common way to build a ladder is to first construct it out of brushes (or an masked-textured brush) and then place the func_ladder over it. Only the brush construction will be visible in the game.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.