Category:Day of Defeat Level Design: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
Line 16: Line 16:
* [[Day of Defeat Mapper's Reference]]
* [[Day of Defeat Mapper's Reference]]
* [[Bullet Penetration in Day of Defeat]]
* [[Bullet Penetration in Day of Defeat]]
==Basic Elements ==
* [[Point entity|Point-Based Entities]]
* [[Brush entity|Brush-Based Entities]]


==Tutorials==
==Tutorials==

Revision as of 03:49, 15 August 2023

English (en)中文 (zh)Translate (Translate)
Half-Life SDK/Level Design

This page contains articles relating specifically to level design for Day of DefeatDay of Defeat.

Getting Started

General

Tutorials

Additional Information

Forge Game Data

External Tools

General

Compiling Programs

Modelling Programs

Download
Download
Download

Texture Editors

Alternative Mapping Tools

  • J.A.C.K. An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.
  • Sledge ceased development and is no longer being developed.

External links