QuArK: Difference between revisions
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(Added a software infobox and an image gallery.) |
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{{SoftwareBox | |||
<!-- Basic info --> | |||
| title = QuArK | |||
| image = Quark logo.gif | |||
<!-- Details --> | |||
| developer = Armin Rigo et al | |||
| initial_release = Jan 15, 2003 | |||
| stable_release = May 02, 2021 | |||
| written_in = delphi | |||
| type = Map editor | |||
| distribution = Freeware | |||
| website = https://quark.sourceforge.io | |||
<!-- Operating system(s)--> | |||
| windows = 1 | |||
| android = 0 | |||
| macos = 0 | |||
| linux = 0 | |||
<!-- Target engine(s)--> | |||
| goldsrc = 1 | |||
| source = 1 | |||
| source2 = 0 | |||
}} | |||
{{quark|4}} ({{quark|3|nt=1}}) is a game level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id Software. QuArK has the ability to create and directly edit maps, and to a limited extent, models, and can import, export and convert sounds, textures and various other game assets. It is also able to modify [[PAK]] and [[PK3]] files, as well as importing compiled [[BSP]]s in order to study the entities as well as add/change/delete entities from these files. | {{quark|4}} ({{quark|3|nt=1}}) is a game level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id Software. QuArK has the ability to create and directly edit maps, and to a limited extent, models, and can import, export and convert sounds, textures and various other game assets. It is also able to modify [[PAK]] and [[PK3]] files, as well as importing compiled [[BSP]]s in order to study the entities as well as add/change/delete entities from these files. | ||
QuArK can support Half-Life 1 through the [[MAP]] file format, as well as import from and export to Half-Life 2's [[VMF]] file format. | QuArK can support Half-Life 1 through the [[MAP]] file format, as well as import from and export to Half-Life 2's [[VMF]] file format. | ||
= Gallery = | |||
<gallery> | |||
Image:Quark explorer1.gif | |||
Image:Quark explorer2.gif | |||
Image:Quark mapeditor1.gif | |||
Image:Quark mapeditor2.gif | |||
Image:Quark mapeditor3.gif | |||
Image:Quark mapeditor4.gif | |||
</gallery> | |||
== External links == | == External links == |
Revision as of 21:10, 5 August 2023


QuArK
Developer(s)
Armin Rigo et al
Initial release
Jan 15, 2003
Stable release
May 02, 2021
Type
Map editor
Distribution
Freeware
Website
QuArK (Quake Army Knife) is a game level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id Software. QuArK has the ability to create and directly edit maps, and to a limited extent, models, and can import, export and convert sounds, textures and various other game assets. It is also able to modify PAK and PK3 files, as well as importing compiled BSPs in order to study the entities as well as add/change/delete entities from these files.
QuArK can support Half-Life 1 through the MAP file format, as well as import from and export to Half-Life 2's VMF file format.
Gallery
- Quark explorer1.gif
- Quark explorer2.gif
- Quark mapeditor1.gif
- Quark mapeditor2.gif
- Quark mapeditor3.gif
- Quark mapeditor4.gif
External links
- Official Homepage
- Official Forums
QuArK on Wikipedia
- Dark-Forge QuArK Forums (down) - archived version
- QuArK's Yahoo Group