Env tonemap controller infected: Difference between revisions
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Note:Other functionality and all
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__NOTOC__ | |||
{{CD|CEnvTonemapController}} | {{CD|CEnvTonemapController}} | ||
{{ | {{entity|type=e0|series=Left 4 Dead|env_tonemap_controller_infected|sprite=env_tonemap_controller.png}} | ||
An entity that controls the [[HDR]] tonemapping for infected player. Think of it as a method of controlling the exposure of the player's eyes. | An entity that controls the [[HDR]] tonemapping for infected player. Think of it as a method of controlling the exposure of the player's eyes.{{clr}} | ||
{{:env_tonemap_controller_ghost}} | {{:env_tonemap_controller_ghost}} | ||
* [[env_tonemap_controller_ghost]] | * [[env_tonemap_controller_ghost]] | ||
Revision as of 04:13, 20 June 2023
| CEnvTonemapController |
An entity that controls the HDR tonemapping for infected player. Think of it as a method of controlling the exposure of the player's eyes.
| CEnvTonemapController |

env_tonemap_controller_ghost is a logical entity available in ![]()
Left 4 Dead series.
An entity that controls the HDR tonemapping for ghost player.
Keyvalues / Inputs / Outputs are same as env_tonemap_controller.