Tool textures (Source 2): Difference between revisions
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| {{Table|th|width=64px|radius=3px 0 0 0| Image }} | | {{Table|th|width=64px|radius=3px 0 0 0| Image }} | ||
{{Table|th|width=100px| Name }} | {{Table|th|width=100px| Name }} | ||
{{Table|th|width=75px| Visible if <br /> [Mesh]] }} | {{Table|th|width=75px| Visible if <br /> [[Mesh]] }} | ||
{{Table|th|width=75px| Casts shadows }} | {{Table|th|width=75px| Casts shadows }} | ||
{{Table|th|width=75px| Block <br /> [[Half-Life: Alyx Workshop Tools/Level Design/Visibility|Visibility]] }} | {{Table|th|width=75px| Block <br /> [[Half-Life: Alyx Workshop Tools/Level Design/Visibility|Visibility]] }} |
Revision as of 00:15, 12 June 2023


Tool textures are used, mostly by the tools but sometimes by the engine, to perform special tasks. They can be easily found in Asset Browser using "tools" as a filter.
General
General — Game-specific
These tool textures are only available in specific Source 2 engine games.