Template:Archived Page History/Half-Life 2: Lost Coast/en: Difference between revisions

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Additionally, a cut down version of Half-Life 2: Lost Coast is available in the [[Source SDK Base]]s as a non-playable hardware test, labeled SourceTest. This version has a preprogrammed camera following a path that leads the viewer up the mountain. After the sequence completes, the user is presented with a dialogue showing their preformance and an option to upload then to Valve. This version also lacks the commentary or any user playability whatsoever.
Additionally, a cut down version of Half-Life 2: Lost Coast is available in the [[Source SDK Base]]s as a non-playable hardware test, labeled SourceTest. This version has a preprogrammed camera following a path that leads the viewer up the mountain. After the sequence completes, the user is presented with a dialogue showing their preformance and an option to upload then to Valve. This version also lacks the commentary or any user playability whatsoever.


== Features ===
== Features ==
* It also features a new [[Commentary System]] with comments from Viktor Antonov, Randy Lundeen, [[User:Robin Walker|Robin Walker]], Gary McTaggart, [[User:Gabe Newell|Gabe Newell]], and Chris Green.
* It also features a new [[Commentary System]] with comments from Viktor Antonov, Randy Lundeen, [[User:Robin Walker|Robin Walker]], Gary McTaggart, [[User:Gabe Newell|Gabe Newell]], and Chris Green.



Revision as of 13:26, 29 April 2023

Flag-white.pngEnglish (en)

Half-Life 2: Lost Coast Half-Life 2: Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source Source engine.

The game is available for free to all owners of Half-Life 2 Half-Life 2. It was originally planned as a section of the Highway 17 chapter of Half-Life 2.

Additionally, a cut down version of Half-Life 2: Lost Coast is available in the Source SDK Bases as a non-playable hardware test, labeled SourceTest. This version has a preprogrammed camera following a path that leads the viewer up the mountain. After the sequence completes, the user is presented with a dialogue showing their preformance and an option to upload then to Valve. This version also lacks the commentary or any user playability whatsoever.

Features

Architecture

  • Byzantine monastery
    • Outer courtyard
    • Crumbling interior
    • Stained glass
    • Patchy murals
  • Small town/village in the distance

Environment

  • Smoothly rounded cliffs and stacks
    • Bottom few feet should be made reflective to indicate recent wetness
  • Expanses of wet, rocky sand

NPCs

References

See Also