Half-Life 2: Difference between revisions

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[[Half-Life 2]] defines a new benchmark in gaming with startling realism and responsiveness. Powered by [[Source]]™ technology, [[Half-Life 2]] features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay.
[[Half-Life 2]] defines a new benchmark in gaming with startling realism and responsiveness. Powered by [[Source]]™ technology, [[Half-Life 2]] features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay.
 
==Chapters==
#[[Point Insertion]]
#[[“A Red Letter Day”]]
#[[Route Kanal]]
#[[Water Hazard]]
#[[Black Mesa East]]
#“We don't go to [[Ravenholm]]...”
#[[Highway 17]]
#[[Sandtraps]]
#[[Nova Prospekt]]       9a.    [[Entanglement]]
#[[Anticitizen One]]
#[[“Follow Freeman!”]]
#[[Our Benefactors]]
#[[Dark Energy]]
==Modifications==
==Modifications==
* [[:Category:HL2_Third_Party_Mods|Community Made Modifications]]  
* [[:Category:HL2_Third_Party_Mods|Community Made Modifications]]  

Revision as of 23:42, 27 March 2006

Half-Life 2 defines a new benchmark in gaming with startling realism and responsiveness. Powered by Source™ technology, Half-Life 2 features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay.

Chapters

  1. Point Insertion
  2. “A Red Letter Day”
  3. Route Kanal
  4. Water Hazard
  5. Black Mesa East
  6. “We don't go to Ravenholm...”
  7. Highway 17
  8. Sandtraps
  9. Nova Prospekt       9a.    Entanglement
  10. Anticitizen One
  11. “Follow Freeman!”
  12. Our Benefactors
  13. Dark Energy

Modifications

See Also