WinBSPC: Difference between revisions
Jump to navigation
Jump to search
Note:Many things arern't hollow with de_nuke.bsp... BSP Viewer's problems don't apply for this map.
No edit summary |
|||
Line 22: | Line 22: | ||
* [https://gamebanana.com/tools/5030 https://gamebanana.com/tools/5030] | * [https://gamebanana.com/tools/5030 https://gamebanana.com/tools/5030] | ||
* [https://valvedev.info/guide/xJXl BSPTwoMap vs. WinBSPC] Comparison of the 2 decompilers (also where the above 2 images were taken from) | * [https://valvedev.info/guide/xJXl BSPTwoMap vs. WinBSPC] Comparison of the 2 decompilers (also where the above 2 images were taken from) | ||
[[Category:Counter-Strike 1]] | |||
[[Category:Half-Life]] | |||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 16:53, 11 April 2023
Windows BSP Converter ("WinBSPC") is a utility used to recreate .map files for Goldsource BSP files. Results vary depending on the complexity of a given map.
To create an output file, WinBSPC converts the map into a single solid brush and carves out the geometry it finds in the BSP. The end result is a moderately acceptable brushwork, comparable to other decompilers such as BSP2MAP, with a comparison available below.
Examples
Half-Life
crossfire
BSP2MAP's attempt to decompile HL crossfire
Counter-Strike
de_nuke.bsp

https://www.youtube.com/watch?v=yA5NJOtXhg8&t=268s
Screenshots
External links
- https://gamebanana.com/tools/5030
- BSPTwoMap vs. WinBSPC Comparison of the 2 decompilers (also where the above 2 images were taken from)