Template:Archived Page History/Half-Life 2: Episode One/en: Difference between revisions
Jump to navigation
Jump to search
(→See Also: Valve's games) |
m (→See Also) |
||
Line 16: | Line 16: | ||
==See Also== | ==See Also== | ||
* [[Half-Life 2: Episode Three]] | * [[Half-Life 2: Episode Three]] | ||
== External links == | |||
* [[Wikipedia:Half-Life 2: Episode One]] | * [[Wikipedia:Half-Life 2: Episode One]] | ||
Revision as of 12:52, 11 April 2023
Half-Life 2: Episode One (2006) is the first in a series of games that reveal the aftermath of
Half-Life 2 and launch a journey beyond City 17. It focuses on developing Alyx as a character.
Consciousness returns. Gordon and Alyx discover they've somehow escaped both the reactor explosion and the G-Man's malevolent grasp. Before they can ponder their miraculous survival, the crippled Citadel lurches back to life just long enough to initiate a self-destruct sequence. With Alyx at his side, Gordon must flee a city in chaos before the Citadel's final detonation turns City 17 into a toxic, mutant-infested crater.
Content
- Episode One (
episodic
) - Source shared (
hl2
) Source 2013 Singleplayer engine branch