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{{lang|title=.vtest|vtest}}  | {{lang|title=.vtest|vtest}}  | ||
'''.vtest''' is a format of Source Engine test scripts. It is the same as   | '''.vtest''' is a format of Source Engine test scripts. It is the same as [[.cfg]].  | ||
They can be used to run in-game tests or to automate processes without using .cfg files.  | They can be used to run in-game tests or to automate processes without using .cfg files.  | ||
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Several working examples of testscripts can be found in the leaked -4 build of Half-Life 2.  | Several working examples of testscripts can be found in the leaked -4 build of Half-Life 2.  | ||
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Revision as of 23:01, 7 April 2023
.vtest is a format of Source Engine test scripts. It is the same as .cfg.
They can be used to run in-game tests or to automate processes without using .cfg files.
.vtest files must be placed in ModName\testscripts directory and can be runned by launching the engine with -testscript [filename] command line argument (with .vtest extension).
Several working examples of testscripts can be found in the leaked -4 build of Half-Life 2.