Fixing CSGO particle editor: Difference between revisions
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(changed particle precache plugin to one that doesn't need SM and MM) |
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* This page does not go over how to make custom particles appear in game. | * This page does not go over how to make custom particles appear in game. | ||
: This page only shows to fix the Particle Editor tool itself. | : This page only shows to fix the Particle Editor tool itself. | ||
{{ModernTip| To make particles appear in game you need to install [https://github.com/komashchenko/ParticleFix Particle Precache Plugin] and add {{MdCode|outline|-insecure}} in launch options to ''precache'' the particles.}} | |||
== The Issue == | == The Issue == |
Revision as of 16:56, 5 January 2023
This page will go over how to make Particle Editor functionable.
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Preface
- This page does not go over how to make custom particles appear in game.
- This page only shows to fix the Particle Editor tool itself.
The Issue
Counter-Strike: Global Offensive Particle Editor is a direct port of the
Source Filmmaker Particle Editor.
- This version has a check while loading the file. If the PCF file doesn't have
/game/
folder in its full path then it will error out, resulting not being able to open any file.
- It is also missing few translation files so most of the UI is using raw translation keywords.
The Fix
- Download this .zip (Patched .dll by xen#2982) which contains a patched pet_fix.dll so the whole game folder check is skipped, it also contains the necessary resource files for the Particle Editor.
- Simply drop both folders in your
Counter-Strike Global Offensive
folder and it will put the files in correct place.
How to open the Particle Editor
- Add
-insecure -tools -nop4
to your game launch options. - If Particle Editor is not already open, either use the drop down Tools menu to switch from vmt Editor to Particle Editor or type
toolload pet_fix
in console.