Cs team manager: Difference between revisions
		
		
		
		
		
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 Note:This is a preserved entity.
Note:This is a preserved entity.
 Warning:Killing this entity crashes the game
Warning:Killing this entity crashes the game
		
	
|  (Created page with "{{ent not in fgd|nolink=1}} {{CD|CCSTeam|file1=cs_team.cpp}} {{base point multi|cs_team_manager|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive|game3=Left...") |  (-added see also) | ||
| Line 5: | Line 5: | ||
| {{note|This is a [[s_PreserveEnts|preserved entity]].}} | {{note|This is a [[s_PreserveEnts|preserved entity]].}} | ||
| {{warning|Killing this entity crashes the game}} | {{warning|Killing this entity crashes the game}} | ||
| == See Also == | |||
| * [[terror_gamerules]] | |||
| * [[terror_player_manager]] | |||
| * [[scene_manager]] | |||
| * [[soundent]] | |||
| * [[vote_controller]] | |||
Revision as of 11:23, 7 November 2022
|  Class hierarchy | 
|---|
| CCSTeam | 
|  cs_team.cpp | 
Template:Base point multi
It's automatically created for each team when map loads (4 are created in  , 5 are created in
, 5 are created in  )
)
 Note:This is a preserved entity.
Note:This is a preserved entity. Warning:Killing this entity crashes the game
Warning:Killing this entity crashes the game