Func extinguisher: Difference between revisions
Jump to navigation
Jump to search
Bug:This entity doesn't work [todo tested in ?]
1416006136 (talk | contribs) m (Keep consistency with page name) |
(-this entity is not working) |
||
Line 1: | Line 1: | ||
{{lang|Func extinguisher}} | {{lang|Func extinguisher}} | ||
{{Bug|This entity doesn't work}} | |||
{{l4d series brush|func_extinguisher}} This volume entity will extinguish "infernos" set from molotovs, gas cans, etc. In other words it is a brush entity that will delete inferno entities that touch it. | {{l4d series brush|func_extinguisher}} This volume entity will extinguish "infernos" set from molotovs, gas cans, etc. In other words it is a brush entity that will delete inferno entities that touch it. | ||
Line 12: | Line 13: | ||
==Inputs== | ==Inputs== | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
Revision as of 12:16, 19 October 2022

Template:L4d series brush This volume entity will extinguish "infernos" set from molotovs, gas cans, etc. In other words it is a brush entity that will delete inferno entities that touch it.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Flags
- 1: Fire
- 2: Acid
- 4: Fireworks
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.