Func extinguisher: Difference between revisions

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{{lang|func_extinguisher}}
{{lang|Func extinguisher}}
{{l4d series brush|func_extinguisher}} This volume entity will extinguish "infernos" set from molotovs, gas cans, etc. In other words it is a brush entity that will delete inferno entities that touch it.
{{l4d series brush|func_extinguisher}} This volume entity will extinguish "infernos" set from molotovs, gas cans, etc. In other words it is a brush entity that will delete inferno entities that touch it.



Revision as of 22:59, 11 September 2022

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Template:L4d series brush This volume entity will extinguish "infernos" set from molotovs, gas cans, etc. In other words it is a brush entity that will delete inferno entities that touch it.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Flags

  • 1: Fire
  • 2: Acid
  • 4: Fireworks

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs