Template:KV WeaponSpawn: Difference between revisions
Jump to navigation
Jump to search
(Part of discarding {{WeaponSpawn}} - Removed {{{#if}}} that looks for "show_modelKV") |
1416006136 (talk | contribs) m (add {{Lang}}) |
||
Line 1: | Line 1: | ||
{{ScrollBox|title=WeaponSpawn| | <noinclude>{{lang|Template:KV WeaponSpawn}}</noinclude>{{ScrollBox|title=WeaponSpawn| | ||
{{KV|Count|integer|intn=count|Max number of weapons given before disappearing.}} | {{KV|Count|integer|intn=count|Max number of weapons given before disappearing.}} | ||
{{KV WeaponSpawnSingle}} | {{KV WeaponSpawnSingle}} |
Revision as of 19:46, 3 September 2022
WeaponSpawn:
- Count (count) <integer>
- Max number of weapons given before disappearing.
- Weapon Skin (weaponskin) <integer>
- Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.
- Glow Range (glowrange) <float>
- Set a custom glow range for this spawner. 0 means use the default range.