Template:O WeaponSpawnSingle: Difference between revisions
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Note:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history
(Removed "OnPlayerTouch" and "OnCacheInteraction" as they are defunct.) |
1416006136 (talk | contribs) m (add {{Lang}}) |
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{{ScrollBox|title=WeaponSpawnSingle| | <noinclude>{{lang|Template:O WeaponSpawnSingle}}</noinclude>{{ScrollBox|title=WeaponSpawnSingle| | ||
{{IO|OnItemSpawn|Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.|removed={{l4d2}}}} | {{IO|OnItemSpawn|Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.|removed={{l4d2}}}} | ||
{{O BaseAnimating}} | {{O BaseAnimating}} |
Revision as of 19:34, 3 September 2022
WeaponSpawnSingle:
- OnItemSpawn (removed since
)
- Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.
