Item ammo crate: Difference between revisions
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| 8 || [[item_ammo_ar2_altfire]] | | 8 || [[item_ammo_ar2_altfire]] | ||
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:Note that only some ammo types will work. The crates which appear in-game will work fine, but if a crate is set to "Pistol" for example, the crate will neither function nor appear. Instead a glowing red model saying "ERROR" will replace the crate. | |||
==Inputs== | ==Inputs== |
Revision as of 15:31, 13 December 2005
Entity Description
This crate breaks and spawns the specified ammunition entity
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- AmmoType
- <choices>
Literal Value Ammunition 0 item_ammo_pistol 1 item_ammo_smg1 2 item_ammo_ar2 3 item_rpg_round 4 item_box_buckshot 5 weapon_frag 6 item_ammo_357 7 item_ammo_crossbow 8 item_ammo_ar2_altfire
- Note that only some ammo types will work. The crates which appear in-game will work fine, but if a crate is set to "Pistol" for example, the crate will neither function nor appear. Instead a glowing red model saying "ERROR" will replace the crate.
Inputs
Outputs
- Template:O targetname
- OnUsed
- Fires when +used by the player.