Template:KV FuncMoveLinear: Difference between revisions
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Bug:Block damage doesn't function on players who passed through a trigger_teleport using noclip, though it will have effect again if the the player goes through a trigger_teleport without noclip. [todo tested in ?]
Deprecated (talk | contribs) m (Added to Keyvalue Templates category) |
1416006136 (talk | contribs) (Added Template:Lang) |
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<noinclude>{{lang|Template:KV FuncMoveLinear}}</noinclude> | |||
{{minititle|FuncMoveLinear}} | {{minititle|FuncMoveLinear}} | ||
{{KV|Move Direction (Pitch Yaw Roll) (movedir)|angle|The direction the entity will move in.}} | {{KV|Move Direction (Pitch Yaw Roll) (movedir)|angle|The direction the entity will move in.}} |
Revision as of 05:45, 11 June 2022
FuncMoveLinear:
- Move Direction (Pitch Yaw Roll) (movedir) ([todo internal name (i)]) <angle>
- The direction the entity will move in.
- Start Position (startposition) ([todo internal name (i)]) <float>
- Position of brush when spawned, where 0 is the starting position and 1 is starting position + (move direction * move distance).
- Speed (speed) ([todo internal name (i)]) <integer>
- The speed that the brush moves, in inches per second.
- Move Distance (movedistance) ([todo internal name (i)]) <float>
- The distance from the starting point that the brush should move, in inches.
- Block Damage (blockdamage) ([todo internal name (i)]) <float>
- The amount of damage to do to any entity that blocks the brushes, per frame.
