TAR: Difference between revisions
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[[TAR]] (Auto Radar) is a tool for {{csgo|4}}. This tool can automatically make radars. | [[TAR]] (Terri Auto Radar) is a tool for {{csgo|4}}. This tool can automatically make radars. | ||
==Installation== | ==Installation== | ||
# Download it [[TAR#See also|here]] | # Download it [[TAR#See also|here]] | ||
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===[[Entities]]=== | ===[[Entity|Entities]]=== | ||
{| class="standard-table" | {| class="standard-table" | ||
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Revision as of 06:04, 11 May 2022
TAR (Terri Auto Radar) is a tool for Counter-Strike: Global Offensive. This tool can automatically make radars.
Installation
- Download it here
- Copy everything in /bin_content/ to your csgo installation's /bin/ folder
- Copy everything in /hammer_content/ to your csgo installation's /csgo/ folder
- Create a directory in your csgo installation's global offensive/bin/ folder named 'tar'
- Copy everything in /AutoRadar2.0.4/ to your csgo installation's global offensive/bin/tar/ folder
- Add a new compile profile in the expert compile mode of hammer
- Set its name to [TAR] Generate Radar
- Set the executable to: $exedir/bin/tar/AutoRadar.exe
- Set the args to: -g $gamedir $path/$file
- Go to Tools > Options in hammer
- Next to 'Game Data files' click add
- Find tar_entities.fgd and add it
Usage
Visgroups
Name | Description | Works with | Examples |
---|---|---|---|
tar_layout | Layout of the radar | Brushes | |
tar_cover | Cover of the radar | Props, brush entities, ... | |
tar_overlap | Overlap of the radar | Brushes | A plant on ![]() |
tar_mask | Objects, that hides tar_layout | Props, brushes | Columns |
Entities
Icon | Name | Description | Keyvalues | Examples |
---|---|---|---|---|
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tar_config | Configuration of radar |
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tar_color | hanges the color of tar_color's height (need Use auto-gradient entities parameter in tar_config) |
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tar_map_divider | Makes multiple map levels | ![]() ![]() | |
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tar_max | Overrides the maximum height of the map | ||
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tar_min | Overrides the minimum height of the map |