Model entity/Generic Keyvalues, Inputs and Outputs/Keyvalues: Difference between revisions
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(I don't think nested ScrollBoxes are desirable... Made scrolling optional with 'noscroll' parameter. Used <onlyinclude>.) |
m (KV "Collisions" has been given an expand box and bolded numbers) |
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{{KV|World Model|intn=model|string|The [[model]] this entity should appear as. 128-character limit.}} | {{KV|World Model|intn=model|string|The [[model]] this entity should appear as. 128-character limit.}} | ||
{{KV|[[Skin]]|intn=skin or ModelSkin {{as}}|int|Some models have multiple skins. This value selects from the index, starting with 0.}} | {{KV|[[Skin]]|intn=skin or ModelSkin {{as}}|int|Some models have multiple skins. This value selects from the index, starting with 0.}} | ||
{{KV|Collisions|intn=solid|choices|Method of collision for this entity. | {{KV|Collisions|intn=solid|choices|Method of collision for this entity.<!-- BREAK -->{{ExpandBox| | ||
:*0: None | :*'''0''': None | ||
:*1: BSP ([[QPhysics]]) {{Not in FGD}} {{bug|In {{portal2}}, if an entity using QPhysics collisions is hit by [[Gel]], the game will crash!}} | :*'''1''': BSP ([[QPhysics]]) <b>{{Not in FGD}}</b> {{bug|In {{portal2}}, if an entity using QPhysics collisions is hit by [[Gel]], the game will crash!}} | ||
:*2: [[Bounding box|Bounding Box]] | :*'''2''': [[Bounding box|Bounding Box]] | ||
:*3: [[Bounding box|Oriented Bounding Box]] (Use for runtime spawned rotated brush entities) {{Not in FGD}} | :*'''3''': [[Bounding box|Oriented Bounding Box]] (Use for runtime spawned rotated brush entities) <b>{{Not in FGD}}</b> | ||
:*4: [[Bounding box|Oriented Bounding Box]], constrained to [[QAngle|Yaw]] only {{Not in FGD}} | :*'''4''': [[Bounding box|Oriented Bounding Box]], constrained to [[QAngle|Yaw]] only <b>{{Not in FGD}}</b> | ||
:*5: Custom/Test (Usually no collision with anything) {{Not in FGD}} | :*'''5''': Custom/Test (Usually no collision with anything) <b>{{Not in FGD}}</b> | ||
:*6: [[VPhysics]] | :*'''6''': [[VPhysics]]}} | ||
| }} | | }} | ||
{{KV|[[Hitbox]] Set|intn=hitboxset|string|Sets the [[$hboxset]] to use.|nofgd=1}} | {{KV|[[Hitbox]] Set|intn=hitboxset|string|Sets the [[$hboxset]] to use.|nofgd=1}} |