Func no defuse: Difference between revisions
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m (removed {{DISPLAYTITLE}}, covered by the csgo brush template) |
(Used templates KV/I/O BaseEntity, Lang, Back.) |
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{{lang|func_no_defuse}} | |||
{{back|Creating a Bomb Defusal Map}} | |||
{{csgo brush|func_no_defuse}} | {{csgo brush|func_no_defuse}} | ||
==Entity description== | ==Entity description== | ||
No Defuse Area. | No Defuse Area. The Counter-Terrorists are unable to defuse [[weapon_c4|C4 entities]] while they are touching this trigger volume. This is used in map design to prevent [[player]]s from defusing bombs through walls or floors. | ||
== Keyvalues== | ==Keyvalues== | ||
{{KV | {{KV BaseEntity|brush=1}} | ||
==Inputs== | ==Inputs== | ||
{{I | {{I BaseEntity}} | ||
==Outputs== | ==Outputs== | ||
{{O | {{O BaseEntity}} | ||
[[Category:Counter-Strike: Global Offensive]] | [[Category:Counter-Strike: Global Offensive]] |
Revision as of 12:54, 19 January 2022


Entity description
No Defuse Area. The Counter-Terrorists are unable to defuse C4 entities while they are touching this trigger volume. This is used in map design to prevent players from defusing bombs through walls or floors.