Func no defuse: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (removed {{DISPLAYTITLE}}, covered by the csgo brush template)
(Used templates KV/I/O BaseEntity, Lang, Back.)
Line 1: Line 1:
{{lang|func_no_defuse}}
{{back|Creating a Bomb Defusal Map}}
{{csgo brush|func_no_defuse}}
{{csgo brush|func_no_defuse}}
==Entity description==
==Entity description==
No Defuse Area. The counter-terrorists will not be able to defuse bombs while they are touching this trigger volume. This is used in map design to prevent players from defusing bombs through walls or floors.
No Defuse Area. The Counter-Terrorists are unable to defuse [[weapon_c4|C4 entities]] while they are touching this trigger volume. This is used in map design to prevent [[player]]s from defusing bombs through walls or floors.


== Keyvalues==
==Keyvalues==
{{KV Targetname}}
{{KV BaseEntity|brush=1}}
{{KV Parentname}}


==Inputs==
==Inputs==
{{I Targetname}}
{{I BaseEntity}}


==Outputs==
==Outputs==
{{O Targetname}}
{{O BaseEntity}}
 


[[Category:Counter-Strike: Global Offensive]]
[[Category:Counter-Strike: Global Offensive]]

Revision as of 12:54, 19 January 2022

English (en)Translate (Translate)
Creating a Bomb Defusal Map

Template:Csgo brush

Entity description

No Defuse Area. The Counter-Terrorists are unable to defuse C4 entities while they are touching this trigger volume. This is used in map design to prevent players from defusing bombs through walls or floors.

Keyvalues

Inputs

Outputs