Mp buy allow guns: Difference between revisions
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Note: Armor, grenades, Zeus x27, Defuse Kit and Rescue Kit are not affected by this ConVar.
Tip: To restrict armor, use mp_max_armor.
Tip: To restrict the grenade group, use
Tip: To restrict any specific item(s), use mp_items_prohibited.
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{{convar|mp_buy_allow_guns|game=Counter-Strike: Global Offensive}} | |||
It determines the groups of weapons that [[player]]s can buy in the buy menu. | It determines the groups of weapons that [[player]]s can buy in the buy menu. | ||
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== Syntax == | == Syntax == | ||
< | <pre> | ||
mp_buy_allow_guns <int> | mp_buy_allow_guns <int> | ||
</ | </pre> | ||
Its value is an integer from <code>0</code> to <code>255</code>, interpreted as a bitfield. Each of the eight bits (<code>1,2,4,8,16,32,64,128</code>) stands for a group of weapons that is either purchasable (<code>> 0</code>) or not (<code>= 0</code>). | Its value is an integer from <code>0</code> to <code>255</code>, interpreted as a bitfield. Each of the eight bits (<code>1,2,4,8,16,32,64,128</code>) stands for a group of weapons that is either purchasable (<code>> 0</code>) or not (<code>= 0</code>). | ||
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* The value <code>35 (= 1+2+32)</code> enables the purchase of pistols, SMGs and heavy weapons. Rifles, shotguns and sniper rifles are not purchasable. Equivalent to <code>99, 163</code> and <code>227</code>. | * The value <code>35 (= 1+2+32)</code> enables the purchase of pistols, SMGs and heavy weapons. Rifles, shotguns and sniper rifles are not purchasable. Equivalent to <code>99, 163</code> and <code>227</code>. | ||
* The value <code>0</code> disables the purchase of all of these weapon groups. Equivalent to <code>64, 128</code> and <code>192</code>. | * The value <code>0</code> disables the purchase of all of these weapon groups. Equivalent to <code>64, 128</code> and <code>192</code>. | ||
Revision as of 13:36, 30 September 2021
It determines the groups of weapons that players can buy in the buy menu.



mp_buy_allow_grenades 0
.
Syntax
mp_buy_allow_guns <int>
Its value is an integer from 0
to 255
, interpreted as a bitfield. Each of the eight bits (1,2,4,8,16,32,64,128
) stands for a group of weapons that is either purchasable (> 0
) or not (= 0
).
Value | Weapon Type | Weapons |
---|---|---|
1 | Pistols | Glock-18 / P2000 / USP-S Dual Berettas P250 Tec-9 / CZ75-Auto / Five-SeveN Desert Eagle / R8 Revolver |
2 | SMGs | MAC-10 / MP9 MP7 / MP5-SD UMP-45 P90 PP-Bizon |
4 | Rifles | Galil AR / FAMAS AK-47 / M4A4 / M4A1-S SG 553 / AUG |
8 | Shotguns | Nova XM1014 Sawed-Off / MAG-7 |
16 | Sniper Rifles | SSG 08 AWP G3SG1 / SCAR-20 |
32 | Heavy | M249 Negev |
64 | - | - |
128 | - | - |
To disable only some of the groups, set this ConVar to 255
minus those groups' values.
To enable only some of the groups, set this ConVar to 0
plus those groups' values.
Adding or subtracting 64
or 128
makes no difference as those bits do not enable/disable anything.
Examples
- The value
255
enables the purchase of all weapons. It is the default value. Equivalent to63, 127
and191
. - The value
35 (= 1+2+32)
enables the purchase of pistols, SMGs and heavy weapons. Rifles, shotguns and sniper rifles are not purchasable. Equivalent to99, 163
and227
. - The value
0
disables the purchase of all of these weapon groups. Equivalent to64, 128
and192
.