Your First Map: Difference between revisions

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(The tutorial is finally no longer Death-Match specific. Feel free to change its name.)
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A step-by-step guide to making your first Half-Life 2 Deathmatch map using the Source SDK.
A step-by-step guide to making your first map using the Source SDK.


# [[Getting Started]]
# [[Getting Started]]

Revision as of 01:53, 16 February 2006

A step-by-step guide to making your first map using the Source SDK.

  1. Getting Started
  2. View Navigation
  3. Basic Construction
  4. Creating a Room
  5. Applying Textures
  6. Adding Entities
  7. Adding Light
  8. Adding Prop Models
  9. Saving and Compiling

Once complete, users may wish to look at the Level Design Category from more advanced articles.