De/Getting Started: Difference between revisions

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[[Category:Level Design]][[Category:Level Design Tutorials]]
[[Category:Level Design]][[Category:Level Design Tutorials]]
{{first room menu}}
{{first room menu}}
The first thing to do is launch the the '''Hammer Level Editor''' from the Source SDK:


# Double-click '''Source SDK''' from the Steam '''Play Games''' Menu.
The first thing to do is launch '''Hammer''', the level editor for Source:
# If '''Source SDK''' does not show up in the '''Play Games''' Menu, go to the '''View - Tools''' menu and install it there.  
 
# Next you must choose the correct '''Current Game''' from the Source SDK Launcher. Pick '''Half-Life 2: Deathmatch'''.
[[Image:game_config_set.png |thumb|600px| Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]
# Now double-click '''Hammer''' to launch the '''Valve Hammer Editor'''.
 
# Double-click '''Source SDK''' in the Steam '''Play Games''' menu. (If '''Source SDK''' doesn't show up in the '''Play Games''' menu, go to the '''View - Tools''' menu and install it there.)
# Select the game you wish to map for from the '''Current Game''' from the dropdown list in the Source SDK Launcher.
# Now double-click '''Hammer Editor''' to launch it.
<br clear="right" />
<br clear="right" />
[[Image:game_config_set.png | Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]


The Hammer editor should now launch, and start with a blank window, ready to use. Pick '''New''' from the '''File Menu''' to create a empty map.
[[Image:hammer_newwindow.jpg |thumb|400px| Pick New from the File Menu to create a blank map. ]]
 
The Hammer editor should now launch, and start with a blank window, ready to use. Pick '''New''' from the '''File''' menu to create an empty map.


[[Image:hammer_newwindow.jpg | Pick New from the File Menu to create a blank map. ]]
[[Image:hammer_emptyworkspace.jpg |thumb|400px| A new Half-Life 2: Deathmatch map, ready to create your level.]]


An empty, blank map is created, ready to start building:
An empty, blank map is created, and you are ready to start building.


[[Image:hammer_emptyworkspace.jpg | A new Half-Life 2: Deathmatch map, ready to create your level.]]


Now onto [[Basic Construction]]!
Now onto [[Basic Construction]]!

Revision as of 21:38, 14 February 2006


The first thing to do is launch Hammer, the level editor for Source:

Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.
  1. Double-click Source SDK in the Steam Play Games menu. (If Source SDK doesn't show up in the Play Games menu, go to the View - Tools menu and install it there.)
  2. Select the game you wish to map for from the Current Game from the dropdown list in the Source SDK Launcher.
  3. Now double-click Hammer Editor to launch it.


Pick New from the File Menu to create a blank map.

The Hammer editor should now launch, and start with a blank window, ready to use. Pick New from the File menu to create an empty map.

A new Half-Life 2: Deathmatch map, ready to create your level.

An empty, blank map is created, and you are ready to start building.


Now onto Basic Construction!