Template:KV BaseSwarmAlien: Difference between revisions
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(Alien Swarm NPC keyvalue template for shared KV.) |
(Added Reactive Drop keyvalues) |
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{{KV|Visible when asleep|intn=visiblewhenasleep|bool|If true, this alien will still get drawn even when asleep (useful for aliens you see far below you).}} | {{KV|Visible when asleep|intn=visiblewhenasleep|bool|If true, this alien will still get drawn even when asleep (useful for aliens you see far below you).}} | ||
{{KV|Start Burrowed|intn=startburrowed|bool|Makes this alien start burrowed. Normally set by {{ent|asw_spawner}} or {{ent|asw_holdout_spawner}}.|nofgd=1}} | {{KV|Start Burrowed|intn=startburrowed|bool|Makes this alien start burrowed. Normally set by {{ent|asw_spawner}} or {{ent|asw_holdout_spawner}}.|nofgd=1}} | ||
{{KV|Can be ignited by fire|intn=flammable|bool|If false, this alien will not be ignited by fire.|only={{asrd}}}} | |||
{{KV|Can be electro stunned by tesla gun|intn=teslable|bool|If true, this alien can be electro stunned by tesla gun.|only={{asrd}}}} | |||
{{KV|Can be frozen|intn=freezable|bool|If true, this alien can be frozen by freeze grenade or turret.|only={{asrd}}}} | |||
{{KV|Can flinch|intn=flinchable|bool|If true, this alien works as usual. If false, the alien doesn't flinch on taken damage.|only={{asrd}}}} | |||
{{KV|Health bonus|intn=healthbonus|integer|The amount of health to add to an alien.|only={{asrd}}}} | |||
{{KV|Size scale|intn=sizescale|float|The factor used to scale alien size. Don't use 0.|only={{asrd}}}} | |||
{{KV|Run speed scale|intn=speedscale|float|The factor used to scale alien run speed. Don't use 0.|only={{asrd}}}} | |||
}}<noinclude>[[Category:Keyvalue Templates|BaseSwarmAlien]]</noinclude> | }}<noinclude>[[Category:Keyvalue Templates|BaseSwarmAlien]]</noinclude> |
Latest revision as of 09:26, 7 May 2021
BaseSwarmAlien:
- Visible when asleep (visiblewhenasleep) <boolean>
- If true, this alien will still get drawn even when asleep (useful for aliens you see far below you).
- Start Burrowed (startburrowed) <boolean> !FGD
- Makes this alien start burrowed. Normally set by asw_spawner or asw_holdout_spawner.
- Can be ignited by fire (flammable) <boolean> (only in
)
- If false, this alien will not be ignited by fire.
- Can be electro stunned by tesla gun (teslable) <boolean> (only in
)
- If true, this alien can be electro stunned by tesla gun.
- Can be frozen (freezable) <boolean> (only in
)
- If true, this alien can be frozen by freeze grenade or turret.
- Can flinch (flinchable) <boolean> (only in
)
- If true, this alien works as usual. If false, the alien doesn't flinch on taken damage.
- Health bonus (healthbonus) <integer> (only in
)
- The amount of health to add to an alien.
- Size scale (sizescale) <float> (only in
)
- The factor used to scale alien size. Don't use 0.
- Run speed scale (speedscale) <float> (only in
)
- The factor used to scale alien run speed. Don't use 0.