Weapon usp: Difference between revisions
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Note: Not to be confused with
Counter-Strike: Global Offensive's weapon_usp_silencer.
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(Added note: Not to be confused with CS:GO's weapon_usp_silencer) |
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==Entity description== | ==Entity description== | ||
The {{Wiki|Heckler & Koch USP}} is a semi-automatic pistol that uses [[ammo_45acp]] ammunition. | The {{Wiki|Heckler & Koch USP}} is a semi-automatic pistol that uses [[ammo_45acp]] ammunition. | ||
{{Note | Not to be confused with {{csgo}} [[Counter-Strike: Global Offensive]]'s [[weapon_usp_silencer]]. }} | |||
{{BasicCSSweapon}} | {{BasicCSSweapon}} | ||
[[Category:Counter-Strike: Source Weapons|U]] | [[Category:Counter-Strike: Source Weapons|U]] |
Revision as of 14:50, 21 March 2021
Entity description
The Heckler & Koch USP is a semi-automatic pistol that uses ammo_45acp ammunition.


KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).