Half-Life: Alyx Workshop Tools/Modding: Difference between revisions
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{{HLATools page}} | {{HLATools page|modding=1}} | ||
Modding Half-Life: Alyx can be basically done in two ways. The official method is to use the Steam Workshop, by creating addons. The legacy method, reenabled with source2mod, is by creating a mod folder, with the same structure of hlvr, and modifying its contents. Check out the documentation of both methods below. | Modding Half-Life: Alyx can be basically done in two ways. The official method is to use the Steam Workshop, by creating addons. The legacy method, reenabled with source2mod, is by creating a mod folder, with the same structure of hlvr, and modifying its contents. Check out the documentation of both methods below. | ||
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== Creating | == General == | ||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod|Installation of source2mod]] | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Creating_a_mod|Creating a Mod]] | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Saving_maps_ingame|Saving Maps Ingame]] | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Setting_a_Steam_Library_icon|Setting a Steam Library Icon]] | |||
== Main Menu == | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Chapter_creation|Chapter Creation]] | |||
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== Publishing == | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Releasing_a_mod|Releasing a mod]] | |||
== Workshop == | |||
* [[Half-Life:_Alyx_Workshop_Tools/Creating_an_Addon|Creating addons for Half-Life: Alyx]] | * [[Half-Life:_Alyx_Workshop_Tools/Creating_an_Addon|Creating addons for Half-Life: Alyx]] | ||
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[[Category:Half-Life:_Alyx_Workshop_Tools]] | [[Category:Half-Life:_Alyx_Workshop_Tools]] | ||
[[Category:Modding]] | [[Category:Modding]] |
Revision as of 12:42, 1 January 2021
Modding Half-Life: Alyx can be basically done in two ways. The official method is to use the Steam Workshop, by creating addons. The legacy method, reenabled with source2mod, is by creating a mod folder, with the same structure of hlvr, and modifying its contents. Check out the documentation of both methods below.
GeneralMain Menu |
PublishingWorkshop |