VScript: Difference between revisions
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:[[List_of_Counter-Strike:_Global_Offensive_Script_Functions|List of Script Functions]] | :[[List_of_Counter-Strike:_Global_Offensive_Script_Functions|List of Script Functions]] | ||
:[[Listening to game events in CS:GO|Listening to game events]] | |||
:[[CSGO_Vscript_Examples|Script Examples]] | :[[CSGO_Vscript_Examples|Script Examples]] | ||
Revision as of 09:41, 21 May 2020
Template:Otherlang2 VScript, introduced in Template:Game link, is a virtual machine for scripting that acts as an abstract binding layer between the Source engine and external scripts. According to the Template:Game link, the following scripting languages are, or could be supported in the near future:
Script files are placed and executed in scripts/vscripts/
inside the game folder.
Implementations
Squirrel
Lua
- Template:Game link (Client/UI only)
Python
Scripting Fundamentals
Main article Vscript Fundamentals