$alpha: Difference between revisions

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== See also ==
== See also ==


*<code>[[$alphatest]]</code>, for binary opacity.
*<code>[[$distancealpha]]</code>, for vector-like alpha edges
*<code>[[$vertexalpha]]</code>
*<code>[[$translucent]]</code>, for per-pixel opacity.
*<code>[[$translucent]]</code>, for per-pixel opacity.


[[Category:List of Shader Parameters|A]]
[[Category:List of Shader Parameters|A]]

Revision as of 07:24, 7 April 2020

Template:Otherlang2 Scales the opacity of an entire material by the given value. 1 is entirely opaque, 0 is invisible.

If any material on a brush has $alpha, the brush will stop affecting VIS and become entirely transparent to NPCs from every angle.

This may be used with $translucent.

Syntax

$alpha <normal>

See also