Weapon brickbat: Difference between revisions
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This unfinished weapon was scrapped before [[Half-Life 2]] was finally released. Left-over Half-Life 2 source code shows that there were to be two ammo types for this weapon: a rock and a beer bottle. The source code shows that there was originally to be a view model for each throwing item. At least three models are missing for this weapon. | This unfinished weapon was scrapped before [[Half-Life 2]] was finally released. Left-over Half-Life 2 source code shows that there were to be two ammo types for this weapon: a rock and a beer bottle. The source code shows that there was originally to be a view model for each throwing item. At least three models are missing for this weapon. |
Revision as of 11:23, 9 June 2019

This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.
This feature is not available anymore.

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
This unfinished weapon was scrapped before Half-Life 2 was finally released. Left-over Half-Life 2 source code shows that there were to be two ammo types for this weapon: a rock and a beer bottle. The source code shows that there was originally to be a view model for each throwing item. At least three models are missing for this weapon.
It is also in the source code commented that the ammo-handling code was 'a bit bogus', and needed a real solution if the brickbats were going to live to be released in Half-Life 2. The code was obviously not improved enough to make it.