List of VTMB Soundschemes: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Added some more information to the tables, hopefully more to come tomorrow - goodnight!)
(Added the final things to the list, added a todo for adding description and removed the wip tag, added more padding for the description column)
Line 1: Line 1:
{{back | Vampire The Masquerade - Bloodlines Level Creation}}
{{back | Vampire The Masquerade - Bloodlines Level Creation}}
Here is a list of 173 [[ambient_soundscheme|soundschemes]] for use in [[Vampire_The_Masquerade_-_Bloodlines | Vampire: The Masquerade - Bloodlines]]. The official tag tells if a soundscheme is in the official version of the game or requires the unofficial patch to be installed for use.


{{WIP|[[User:Soer4769|Soer4769]] ([[User talk:Soer4769|talk]])}}
{{todo|Add descriptions about what all of the soundschemes sound like.}}
 
Here is a list of 173 [[ambient_soundscheme|soundschemes]] for use in [[Vampire_The_Masquerade_-_Bloodlines | Vampire: The Masquerade - Bloodlines]]. The official tag tells if a soundscheme is in the official version of the game or instead requires the unofficial patch to be installed for use.


== Generic and Test ==
== Generic and Test ==
{| class=standard-table | style="width:100%;"
{| class=standard-table | style="width:100%;"
!width="200px"|Name
!width="180px"|Name
!width="50px"|Official
!width="50px"|Official
!Description
!Description
!width="200px"|Music
!width="180px"|Music
!width="200px"|Ambient
!width="180px"|Ambient
!width="200px"|Combat
!width="180px"|Combat
!width="200px"|Alert
!width="180px"|Alert
|-
|-
|height="40px"|epicdemo
|height="40px"|epicdemo
Line 58: Line 57:
== Tutorial ==
== Tutorial ==
{| class=standard-table | style="width:100%;"
{| class=standard-table | style="width:100%;"
!width="200px"|Name
!width="180px"|Name
!width="50px"|Official
!width="50px"|Official
!Description
!Description
!width="200px"|Music
!width="180px"|Music
!width="200px"|Ambient
!width="180px"|Ambient
!width="200px"|Combat
!width="180px"|Combat
!width="200px"|Alert
!width="180px"|Alert
|-
|-
|height="40px"|sp_tutorial_city
|height="40px"|sp_tutorial_city
Line 109: Line 108:
== Santa Monica ==
== Santa Monica ==
{| class=standard-table | style="width:100%;"
{| class=standard-table | style="width:100%;"
!width="200px"|Name
!width="180px"|Name
!width="50px"|Official
!width="50px"|Official
!Description
!Description
!width="200px"|Music
!width="180px"|Music
!width="200px"|Ambient
!width="180px"|Ambient
!width="200px"|Combat
!width="180px"|Combat
!width="200px"|Alert
!width="180px"|Alert
|-
|-
|height="40px"|beachhouse
|height="40px"|beachhouse
Line 384: Line 383:
== Downtown ==
== Downtown ==
{| class=standard-table | style="width:100%;"
{| class=standard-table | style="width:100%;"
!width="200px"|Name
!width="180px"|Name
!width="50px"|Official
!width="50px"|Official
!Description
!Description
!width="200px"|Music
!width="180px"|Music
!width="200px"|Ambient
!width="180px"|Ambient
!width="200px"|Combat
!width="180px"|Combat
!width="200px"|Alert
!width="180px"|Alert
|-
|-
|height="40px"|elizabethdane_exterior
|height="40px"|elizabethdane_exterior
Line 747: Line 746:
== Hollywood ==
== Hollywood ==
{| class=standard-table | style="width:100%;"
{| class=standard-table | style="width:100%;"
!width="200px"|Name
!width="180px"|Name
!width="50px"|Official
!width="50px"|Official
!Description
!Description
!width="200px"|Music
!width="180px"|Music
!width="200px"|Ambient
!width="180px"|Ambient
!width="200px"|Combat
!width="180px"|Combat
!width="200px"|Alert
!width="180px"|Alert
|-
|-
|height="40px"|609
|height="40px"|609
Line 1,030: Line 1,029:
== Chinatown ==
== Chinatown ==
{| class=standard-table | style="width:100%;"
{| class=standard-table | style="width:100%;"
!width="200px"|Name
!width="180px"|Name
!width="50px"|Official
!width="50px"|Official
!Description
!Description
!width="200px"|Music
!width="180px"|Music
!width="200px"|Ambient
!width="180px"|Ambient
!width="200px"|Combat
!width="180px"|Combat
!width="200px"|Alert
!width="180px"|Alert
|-
|-
|height="40px"|bar_sounds
|height="40px"|bar_sounds
Line 1,177: Line 1,176:
== Griffith Park ==
== Griffith Park ==
{| class=standard-table | style="width:100%;"
{| class=standard-table | style="width:100%;"
!width="200px"|Name
!width="180px"|Name
!width="50px"|Official
!width="50px"|Official
!Description
!Description
!width="200px"|Music
!width="180px"|Music
!width="200px"|Ambient
!width="180px"|Ambient
!width="200px"|Combat
!width="180px"|Combat
!width="200px"|Alert
!width="180px"|Alert
|-
|-
|height="40px"|gp_giovanni_1
|height="40px"|gp_giovanni_1
Line 1,244: Line 1,243:
== SP ==
== SP ==
{| class=standard-table | style="width:100%;"
{| class=standard-table | style="width:100%;"
!width="200px"|Name
!width="180px"|Name
!width="50px"|Official
!width="50px"|Official
!Description
!Description
!width="200px"|Music
!width="180px"|Music
!width="200px"|Ambient
!width="180px"|Ambient
!width="200px"|Combat
!width="180px"|Combat
!width="200px"|Alert
!width="180px"|Alert
|-
|-
|height="40px"|soc_cave
|height="40px"|soc_cave
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Moldy_Old_World
|
|align="center"|Draft
|
|align="center"|Dangerous_Places_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|soc_ext
|height="40px"|soc_ext
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Mission_Impossible
|
|align="center"|Draft
|
|align="center"|Mission_Impossible_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|soc_int
|height="40px"|soc_int
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Dangerous_Places
|
|align="center"|Draft
|
|align="center"|Dangerous_Places_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_giovanni_1
|height="40px"|sp_giovanni_1
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Moldy_Old_World
|
|align="center"|Outdoors1
|
|align="center"|Crypts_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_giovanni_2a
|height="40px"|sp_giovanni_2a
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Vampire Extra Music Stem1
|
|align="center"|Room_Small
|
|align="center"|Crypts_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_giovanni_3
|height="40px"|sp_giovanni_3
|{{No}}
|{{No}}
|
|
|
|align="center"|Creepy_Ambience1
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|Creepy_Ambience_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_giovanni_4
|height="40px"|sp_giovanni_4
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Crypts
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|Crypts_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_giovanni_5
|height="40px"|sp_giovanni_5
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Crypts
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|Crypts_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_nines
|height="40px"|sp_nines
|{{No}}
|{{No}}
|
|
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|Downtown_Main
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_observatory_1
|height="40px"|sp_observatory_1
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Dangerous_Places
|
|align="center"|Outdoors1
|
|align="center"|Dangerous_Places_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_observatory_2
|height="40px"|sp_observatory_2
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Dangerous_Places_Combat
|
|align="center"|Outdoors1
|
|align="center"|Dangerous_Places_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_soc_1
|height="40px"|sp_soc_1
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Mission_Impossible
|
|align="center"|Draft
|
|align="center"|Mission_Impossible_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_soc_2
|height="40px"|sp_soc_2
|{{Yes}}
|{{Yes}}
|
|
|align="center"|Vampire Extra MusicStem10 ''(nonexistent)''
|align="center"|Draft
|align="center"|Dangerous_Places_Combat
|style="background-color:rgb(50,50,50);"|
|-
|height="40px"|sp_soc_3
|{{Yes}}
|
|
|
|align="center"|Moldy_Old_World
|
|align="center"|Draft
|
|align="center"|Dangerous_Places_Combat
|-
|style="background-color:rgb(50,50,50);"|
|height="40px"|sp_soc_3
|{{Yes}}
|
|
|
|
|
|-
|-
|height="40px"|sp_soc_4 cave in
|height="40px"|sp_soc_4 cave in
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Default_Combat
|
|align="center"|Earthquake_Loop
|
|align="center"|Default_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_soc_4
|height="40px"|sp_soc_4
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Moldy_Old_World
|
|align="center"|Draft
|
|align="center"|Dangerous_Places_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_taxi
|height="40px"|sp_taxi
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Mid_Short cutscene72
|
|align="center"|Automobile
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sp_theatre
|height="40px"|sp_theatre
|{{No}}
|{{No}}
|
|
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|city_ambince
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|}
|}


== Miscellaneous ==
== Miscellaneous ==
{| class=standard-table | style="width:100%;"
{| class=standard-table | style="width:100%;"
!width="200px"|Name
!width="180px"|Name
!width="50px"|Official
!width="50px"|Official
!Description
!Description
!width="200px"|Music
!width="180px"|Music
!width="200px"|Ambient
!width="180px"|Ambient
!width="200px"|Combat
!width="180px"|Combat
!width="200px"|Alert
!width="180px"|Alert
|-
|-
|height="40px"|cops_outside
|height="40px"|cops_outside
|{{Yes}}
|{{Yes}}
|
|
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sewers
|height="40px"|sewers
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Creepy_Ambience1
|
|align="center"|sewer ambinc no drips
|
|align="center"|Creepy_Ambience_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sewers_2
|height="40px"|sewers_2
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Creepy_Ambience3
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|Disturbed_Twisted_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sewers_base
|height="40px"|sewers_base
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Creepy_Ambience2
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|Dangerous_Places_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|sewers_no_music_base
|height="40px"|sewers_no_music_base
|{{Yes}}
|{{Yes}}
|
|
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|c_theater1
|height="40px"|c_theater1
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Creepy_Ambience3
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|Creepy_Ambience3
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|c_theater2
|height="40px"|c_theater2
|{{Yes}}
|{{Yes}}
|
|
|
|align="center"|Creepy_Ambience_Combat
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|Creepy_Ambience_Combat
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|alley
|height="40px"|alley
|{{Yes}}
|{{Yes}}
|
|
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|city_ambince
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|hollow_interior
|height="40px"|hollow_interior
|{{Yes}}
|{{Yes}}
|
|
|
|style="background-color:rgb(50,50,50);"|
|
|align="center"|sewer ambinc no drips
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|-
|-
|height="40px"|quiet_outdoor
|height="40px"|quiet_outdoor
|{{Yes}}
|{{Yes}}
|
|
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|
|style="background-color:rgb(50,50,50);"|
|}
|}
{{Template:Envsound}}
{{Template:Envsound}}
[[Category:Vampire: The Masquerade - Bloodlines]][[Category:Level Design]][[Category:Sound System]]
[[Category:Vampire: The Masquerade - Bloodlines]][[Category:Level Design]][[Category:Sound System]]

Revision as of 05:55, 30 December 2018

Vampire The Masquerade - Bloodlines Level Creation

Here is a list of 173 soundschemes for use in Vampire: The Masquerade - Bloodlines. The official tag tells if a soundscheme is in the official version of the game or requires the unofficial patch to be installed for use.

Todo: Add descriptions about what all of the soundschemes sound like.

Generic and Test

Name Official Description Music Ambient Combat Alert
epicdemo Yes desertwind (nonexistent)
sp_genesisdevice No city_ambince
test1 Yes Santa_Monica_Theme (nonexistent) santa monica main bg Gravity_Kills-Guilty (nonexistent)
test2 Yes Clinic - Come into Our RoomRemix3 (nonexistent) crowd1 Skinny_Puppy-Hardset_Head (nonexistent) police_alert
tutorial Yes

Tutorial

Name Official Description Music Ambient Combat Alert
sp_tutorial_city Yes Downtown_Theme Downtown_Main Creepy_Ambience_Combat
sp_tutorial_sabbat_alley Yes Downtown_Main Creepy_Ambience_Combat
sp_tutorial_sabbat_chop Yes Downtown_Main Creepy_Ambience_Combat
sp_tutorial_sabbat_near Yes Downtown_Main Creepy_Ambience_Combat
sp_tutorial_underground Yes Basement_Ambience Creepy_Ambience_Combat

Santa Monica

Name Official Description Music Ambient Combat Alert
beachhouse Yes Dangerous_Places surf_lite_loop Dangerous_Places_Combat
beachhouse_dennis_talk_temp Yes Dangerous_Places surf_lite_loop Dangerous_Places_Combat
oceanhouse_basement Yes Disturbed_and_Twisted wind2 Disturbed_Twisted_Combat
oceanhouse_exterior Yes Disturbed_and_Twisted wind2 Disturbed_Twisted_Combat
oceanhouse_exterior_edward No Edward's Theme (Unused) wind2 Disturbed_Twisted_Combat
oceanhouse_interior Yes Disturbed_and_Twisted wind2 Disturbed_Twisted_Combat
oceanhouse_interior_floor3 Yes Disturbed_and_Twisted wind2 Disturbed_Twisted_Combat
sm_apartments_1 Yes Vampire Extra Music Stem5 santa monica apt bg
sm_apartment_interior Yes santa monica apt bg
sm_asylum_main_hall Yes crowd1
sm_asylum_office Yes Room_Small
sm_bailbonds Yes santa monica apt bg
sm_basement_1 Yes Vampire Extra Music Stem1 sewer ambinc no drips Dangerous_Places_Combat
sm_coffee_1 No Creepy_Ambience1 santa monica apt bg Creepy_Ambience_Combat
sm_diner_1 Yes Room_Small Vampire Extra Music Stem5
sm_gallery_1 Yes Creepy_Ambience1 santa monica apt bg Creepy_Ambience_Combat
sm_hub_parking_garage Yes Santa_Monica_Theme2 santa monica main bg Default_Combat police_alert
sm_hub_streets Yes Santa_Monica_Theme2 santa monica main bg Default_Combat police_alert
sm_hub_tunnel_pier Yes Santa_Monica_Theme2 surf_lite_loop Default_Combat police_alert
sm_junkyard_1 Yes Vampire Extra Music Stem2 (nonexistent) santa monica main bg
sm_junkyard_1_int Yes santa monica apt bg
sm_medical_1 Yes clinic main bg4 (nonexistent)
sm_pier_1 Yes Santa_Monica_Theme (nonexistent) surf_lite_loop
sm_sewers_1 Yes Creepy_Ambience1 sewer ambinc no drips Creepy_Ambience_Combat
sm_shreknet_1 Yes Vampire Extra Music Stem5 santa monica apt bg
sm_smoke_1 No Music_Rock santa monica apt bg
sm_streets Yes Santa_Monica_Theme (nonexistent) santa monica main bg
sm_tatoo Yes santa monica apt bg
sm_tatoo_basement Yes santa monica apt bg
sm_tripspawnshop Yes santa monica apt bg
sm_vamparena No Creepy_Ambience1 santa monica apt bg Creepy_Ambience_Combat
sm_warehouse_interior Yes Dangerous_Places Room_Small Dangerous_Places_Combat
sm_warehouse_trainstation Yes Santa_Monica_Theme2 Wind_Misc4 Dangerous_Places_Combat

Downtown

Name Official Description Music Ambient Combat Alert
elizabethdane_exterior Yes Dangerous_Places Dangerous_Places_Combat
elizabethdane_interior Yes Dangerous_Places Dangerous_Places_Combat
la_abandoned_building_1 Yes Vampire Extra Music Stem1 Downtown_Main
la_bradbury_1 No Dreamscape 2 (Unused) sewer ambinc no drips Dangerous_Places_Combat
la_bradbury_2 Yes Dangerous_Places small_room_carpet_tone Dangerous_Places_Combat
la_bradbury_3 Yes Disturbed_and_Twisted small_room_carpet_tone Disturbed_Twisted_Combat
la_bradbury_3_boss Yes Disturbed_and_Twisted small_room_carpet_tone Disturbed_Twisted_Combat
la_chantry_1 Yes Vampire Extra MusicStem10 (nonexistent) small_room_carpet_tone
la_confession_1 Yes Ministry - Bloodlines crowd1
la_crackhouse_1 Yes Dangerous_Places small_room_carpet_tone Dangerous_Places_Combat
la_empire_1 Yes small_room_carpet_tone
la_empire_2 Yes Dangerous_Places Dangerous_Places_Combat
la_expipe_1 Yes Genitorturers - Lecher Bitch crowd1
la_hospital_1 Yes Creepy_Ambience1 clinic main bg4 (nonexistent) Creepy_Ambience_Combat
la_hub_1 Yes Downtown_Theme Downtown_Main Default_Combat police_alert
la_library_1 No Disturbed_and_Twisted Disturbed_Twisted_Combat
la_library_2 No Come Around (Unused) Disturbed_Twisted_Combat
la_malkavian_1 Yes Disturbed_and_Twisted Outdoors1 Disturbed_Twisted_Combat
la_malkavian_2 Yes Disturbed_and_Twisted Room_Small Disturbed_Twisted_Combat
la_malkavian_2_outside Yes Disturbed_and_Twisted Outdoors1 Disturbed_Twisted_Combat
la_malkavian_3 Yes Disturbed_and_Twisted Room_Small Disturbed_Twisted_Combat
la_malkavian_3b_1 No Disturbed_and_Twisted Room_Small Disturbed_Twisted_Combat
la_malkavian_3b_2 No Time Eternal (Unused) Room_Small Disturbed_Twisted_Combat
la_malkavian_4 Yes Disturbed_and_Twisted Disturbed_Twisted_Combat
la_malkavian_4_fire Yes Disturbed_Twisted_Combat Fire_Roaring2 Disturbed_Twisted_Combat
la_malkavian_5 Yes Disturbed_and_Twisted Outdoors1 Disturbed_Twisted_Combat
la_museum_1 Yes Disturbed_and_Twisted Disturbed_Twisted_Combat
la_museum_1_basement No Disturbed_and_Twisted Disturbed_Twisted_Combat
la_plaguebearer_sewer Yes Creepy_Ambience1 sewer ambinc no drips Creepy_Ambience_Combat
la_plaguebearer_sewer_2 Yes Creepy_Ambience3 Disturbed_Twisted_Combat
la_plaguebearer_sewer_base Yes Creepy_Ambience2 Dangerous_Places_Combat
la_sewer_1 Yes Creepy_Ambience1 sewer ambinc no drips Creepy_Ambience_Combat
la_skyline_1 Yes Vampire Extra MusicStem11 (nonexistent) small_room_carpet_tone
la_ventruelobby_1 Yes Vampire Extra Music Stem2 (nonexistent) mall_room_carpet_tone Vampire Extra Music Stem2 (nonexistent)
la_ventrue_1_chambers Yes Vampire Extra MusicStem11 (nonexistent) small_room_carpet_tone Creepy_Ambience_Combat
la_ventrue_2 Yes Mission_Impossible small_room_carpet_tone Mission_Impossible_Combat
la_ventrue_3 Yes Mission_Impossible small_room_carpet_tone Mission_Impossible_Combat
la_ventrue_3_roof Yes Mission_Impossible Wind_Misc Mission_Impossible_Combat
la_ventrue_credits Yes Downtown_Theme
la_ventrue_credits2 Yes Lacuna Coil - Swamped
la_ventrue_gauntlet_1 Yes Mission_Impossible small_room_carpet_tone Mission_Impossible_Combat
la_ventrue_gauntlet_roof_1 Yes Mission_Impossible Mission_Impossible_Combat
old_abandoned_building Yes Dangerous_Places Dangerous_Places_Combat
parkinggarage Yes Dangerous_Places wind2 Dangerous_Places_Combat

Hollywood

Name Official Description Music Ambient Combat Alert
609 Yes Dangerous_Places sewer ambinc no drips Dangerous_Places_Combat
asphole_sounds Yes Tiamat - Cain (nonexistent) crowd1
hollywood_main Yes Hollywood_Theme city_ambince Default_Combat police_alert
hw_609_1_exterior Yes Dangerous_Places Outdoors1 Dangerous_Places_Combat
hw_609_1_interior Yes Dangerous_Places Flies_Loop Dangerous_Places_Combat
hw_ash_sewer_1 Yes Creepy_Ambience1 sewer ambinc no drips Creepy_Ambience_Combat
hw_ash_sewer_2 Yes Creepy_Ambience1 sewer ambinc no drips Disturbed_Twisted_Combat
hw_ash_sewer_3 Yes
hw_asphole_1 Yes Asp Hole Party_High_Class2
hw_cemetery Yes Creepy_Ambience3 Wind_Misc2_Loop (unofficial only) Crypts_Combat
hw_chateau_1_exterior No To Live Forever (Unused) Outdoors1
hw_chateau_1_interior No Mid_Short cutscene stem10 santa monica apt bg
hw_chinese_1_boss Yes Creepy_Ambience3 Creepy_Ambience_Combat
hw_chinese_1_int Yes Creepy_Ambience3 Creepy_Ambience3
hw_chinese_1_post Yes Creepy_Ambience3 Outdoors1
hw_jewelry_1 Yes Mid_Short cutscene56 AbramsJewelers
hw_luckystar_1 Yes Mid_Short cutscene stem10 santa monica apt bg
hw_luckystar_1_exterior Yes Mid_Short cutscene stem10 Outdoors1
hw_metalhead_1 Yes Vampire Extra Music Stem6 (nonexistent) santa monica apt bg Mid_Short cutscene87
hw_redspot No santa monica apt bg
hw_sewer_1 Yes Creepy_Ambience1 sewer ambinc no drips Creepy_Ambience_Combat
hw_sinbin No santa monica apt bg
hw_tawni No santa monica apt bg
hw_warrens_base Yes Crypts Crypts_Combat
hw_warrens_quiet Yes Crypts Crypts_Combat
hw_warrens_1 Yes Crypts sewer ambinc no drips Crypts_Combat
hw_warrens_2 Yes Crypts Wind Loop Crypts_Combat
hw_warrens_3 Yes Crypts sewer ambinc no drips Crypts_Combat
hw_warrens_4 Yes Crypts Wind Loop Crypts_Combat
hw_warrens4_base Yes Crypts Crypts_Combat
hw_warrens_5 Yes Crypts wind2 Crypts_Combat
netcafe Yes Hollywood_Theme Default_Combat
netcafe_tape Yes Disturbed_and_Twisted Disturbed_Twisted_Combat
vesuvius Yes Asp_Hole vesuvius walla small

Chinatown

Name Official Description Music Ambient Combat Alert
bar_sounds No small_room_carpet_tone
ch_cloud No city_ambince
ch_fishmarket No Dark_Asia Dark_Asia_Combat
ch_hub_1 Yes Chinatown_Theme santa monica main bg Dark_Asia_Combat police_alert
ch_shrekhub No Tikal Jungle (Unused) city_ambince Dark_Asia_Combat
ch_tsengs No city_ambince
ch_temple_4 Yes Dark_Asia Dark_Asia_Combat
ch_zhaos_1 Yes Dark_Asia Dark_Asia_Combat
glaze Yes Glaze crowd1 Glaze
glaze2 Yes Mission_Impossible Mission_Impossible_Combat
kamikazezen No Tikal Jungle (Unused) city_ambince Dark_Asia_Combat
lotusblossom Yes Dark_Asia city_ambince Dark_Asia_Combat
ramen No city_ambince
temple_1 Yes Dark_Asia Draft Dark_Asia_Combat
temple_2 Yes Dark_Asia Dark_Asia_Combat
temple_3 Yes Dark_Asia sewer ambinc no drips Dark_Asia_Combat
zhaos_interior Yes Dangerous_Places Dangerous_Places_Combat

Griffith Park

Name Official Description Music Ambient Combat Alert
gp_giovanni_1 Yes Moldy_Old_World Outdoors1 Crypts_Combat
gp_giovanni_2 Yes Creepy_Ambience Creepy_Ambience_Combat
gp_giovanni_2a Yes Crypts_Combat
gp_giovanni_2b Yes Moldy_Old_World Crypts_Combat
gp_giovanni_3 Yes Creepy_Ambience Creepy_Ambience_Combat
gp_giovanni_4 Yes Creepy_Ambience Creepy_Ambience_Combat
gp_giovanni_5 Yes Creepy_Ambience Creepy_Ambience_Combat

SP

Name Official Description Music Ambient Combat Alert
soc_cave Yes Moldy_Old_World Draft Dangerous_Places_Combat
soc_ext Yes Mission_Impossible Draft Mission_Impossible_Combat
soc_int Yes Dangerous_Places Draft Dangerous_Places_Combat
sp_giovanni_1 Yes Moldy_Old_World Outdoors1 Crypts_Combat
sp_giovanni_2a Yes Vampire Extra Music Stem1 Room_Small Crypts_Combat
sp_giovanni_3 No Creepy_Ambience1 Creepy_Ambience_Combat
sp_giovanni_4 Yes Crypts Crypts_Combat
sp_giovanni_5 Yes Crypts Crypts_Combat
sp_nines No Downtown_Main
sp_observatory_1 Yes Dangerous_Places Outdoors1 Dangerous_Places_Combat
sp_observatory_2 Yes Dangerous_Places_Combat Outdoors1 Dangerous_Places_Combat
sp_soc_1 Yes Mission_Impossible Draft Mission_Impossible_Combat
sp_soc_2 Yes Vampire Extra MusicStem10 (nonexistent) Draft Dangerous_Places_Combat
sp_soc_3 Yes Moldy_Old_World Draft Dangerous_Places_Combat
sp_soc_4 cave in Yes Default_Combat Earthquake_Loop Default_Combat
sp_soc_4 Yes Moldy_Old_World Draft Dangerous_Places_Combat
sp_taxi Yes Mid_Short cutscene72 Automobile
sp_theatre No city_ambince

Miscellaneous

Name Official Description Music Ambient Combat Alert
cops_outside Yes
sewers Yes Creepy_Ambience1 sewer ambinc no drips Creepy_Ambience_Combat
sewers_2 Yes Creepy_Ambience3 Disturbed_Twisted_Combat
sewers_base Yes Creepy_Ambience2 Dangerous_Places_Combat
sewers_no_music_base Yes
c_theater1 Yes Creepy_Ambience3 Creepy_Ambience3
c_theater2 Yes Creepy_Ambience_Combat Creepy_Ambience_Combat
alley Yes city_ambince
hollow_interior Yes sewer ambinc no drips
quiet_outdoor Yes
Environment articles:
Soundsystem SoundscapesSoundscriptsSoundcacheSound OperatorsLooping SoundMusic Composition SoftwareHammer Sound Browser
Choreography Choreography CreationResponse SystemFaceposerScene Implementation