Player weaponstrip (GoldSrc): Difference between revisions
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Bug:A small bug is that the ammo information on your HUD does not get removed, only changing the ammo pool to 0 and leaving you with the number of bullets that was in your magazine before the strip. [todo tested in ?]
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{{Hl1 series point|player_weaponstrip}} It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth; in Opposing Force, at the very end after killing the final boss, and in Blue Shift, after entering the final teleporter to escape Black Mesa. The player_weaponstrip, as | {{Hl1 series point|player_weaponstrip}} It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth; in Opposing Force, at the very end after killing the final boss, and in Blue Shift, after entering the final teleporter to escape Black Mesa. The player_weaponstrip, as its name implies, only strips the player's weapons, any other items, primarily the player's [[item_suit (GoldSource Engine)|HEV Suit]], will not be removed. | ||
{{bug|A small bug is that the ammo information on your HUD does not get removed, only changing the ammo pool to 0 and leaving you with the number of bullets that was in your magazine before the strip.}} | {{bug|A small bug is that the ammo information on your HUD does not get removed, only changing the ammo pool to 0 and leaving you with the number of bullets that was in your magazine before the strip.}} |
Revision as of 02:29, 24 October 2018
Template:Hl1 series point It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth; in Opposing Force, at the very end after killing the final boss, and in Blue Shift, after entering the final teleporter to escape Black Mesa. The player_weaponstrip, as its name implies, only strips the player's weapons, any other items, primarily the player's HEV Suit, will not be removed.
