Point message: Difference between revisions

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m (added L4D2 to "does not work" note, as i could never get it to work.)
(Updated)
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{{base point|point_message}} It displays a text message in the world, at its origin.
{{base point|point_message}} It displays a text message in the world, at its origin.


{{note|Does not function in Counter-Strike Source, Team Fortress 2 and Left 4 Dead 2}}
{{bug|Does not function in {{css}}, {{tf2}} and {{l4d2}}.}}


{{in code|class=class_c_message_entity.html CMessageEntity|file=message__entity_8cpp-source.html message_entity.cpp}}
{{in code|class=class_c_message_entity.html CMessageEntity|file=message__entity_8cpp-source.html message_entity.cpp}}
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{{KV|Entity Message|string|Message to show at this point.}}
{{KV|Entity Message|string|Message to show at this point.}}
{{KV|Show message radius|integer|Distance the player must be within to see this message.}}
{{KV|Show message radius|integer|Distance the player must be within to see this message.}}
{{KV|Developer Only?|boolean|If set, this message will only be visible when developer mode is on.}}
{{KV|Developer Only?|boolean|If set, this message will only be visible when [[developer]] mode is on.}}
{{KV Targetname}}
{{KV BaseEntity}}
{{KV Parentname}}


== Flags ==
== Flags ==
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{{IO|Enable|Start displaying the message text, if the player is within the message radius.}}
{{IO|Enable|Start displaying the message text, if the player is within the message radius.}}
{{IO|Disable|Stop displaying the message text.}}
{{IO|Disable|Stop displaying the message text.}}
{{I Targetname}}
{{I BaseEntity}}
{{I Parentname}}


== Outputs ==
== Outputs ==
{{O Targetname}}
{{O BaseEntity|l4d=1}}


== See also ==
== See also ==
* [[game_text]] - A similar entity that displays a custom message directly on the player screen.
* [[game_text]] - A similar entity that displays a custom message directly on the player screen.
* [[game_text_tf]] - {{tf2}} only. A similar entity that displays a custom HUD message on a team's screen.


[[Category:GUI Entities]]
[[Category:GUI Entities]]

Revision as of 13:04, 18 October 2018

Point message.png

Template:Base point It displays a text message in the world, at its origin.

Icon-Bug.pngBug:Does not function in Counter-Strike: Source, Team Fortress 2 and Left 4 Dead 2.  [todo tested in ?]

Template:In code

Keyvalues

Entity Message ([todo internal name (i)]) <string>
Message to show at this point.
Show message radius ([todo internal name (i)]) <integer>
Distance the player must be within to see this message.
Developer Only? ([todo internal name (i)]) <boolean>
If set, this message will only be visible when developer mode is on.


Flags

  • 1 : Start Disabled

Inputs

Enable
Start displaying the message text, if the player is within the message radius.
Disable
Stop displaying the message text.


Outputs

See also

  • game_text - A similar entity that displays a custom message directly on the player screen.
  • game_text_tf - Team Fortress 2 only. A similar entity that displays a custom HUD message on a team's screen.