Info target vehicle transition: Difference between revisions
Jump to navigation
Jump to search

(Created page with "left|link= {{hl2 point|info_target_vehicle_transition}} It is a vehicle transition point. {{clr}} == Keyvalues == {{KV Targetname}} {{KV Angles}} {{KV E...") |
(updates) |
||
Line 1: | Line 1: | ||
[[File:info_target.png|left | {{lang|Info target vehicle transition}} | ||
{{ | [[File:info_target.png|left]]{{base point|info_target_vehicle_transition|since=Half-Life 2: Episode One}} This entity is intended to force vehicles to teleport to this spot when they are sent the <code>OutsideTransition</code> input (which is automatically sent by {{ent|trigger_transition}} if the vehicle is outside of it when a level change is meant to occur). | ||
Since all vehicles (including ones from Half-Life 2, since Episode 1) can be sent the <code>OutsideTransition</code> input by the map designer, it ''can'' be used for other purposes as well. | |||
{{clr}} | {{clr}} | ||
== Keyvalues == | ==Keyvalues== | ||
{{KV EnableDisable}} | {{KV EnableDisable}} | ||
{{KV BaseEntity|base=1}} | |||
== Inputs == | ==Inputs== | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
{{I BaseEntity|base=1|prel4d=1}} | |||
== Outputs == | ==Outputs== | ||
{{O | {{O BaseEntity}} |
Revision as of 01:23, 11 September 2018


Template:Base point This entity is intended to force vehicles to teleport to this spot when they are sent the OutsideTransition
input (which is automatically sent by trigger_transition if the vehicle is outside of it when a level change is meant to occur).
Since all vehicles (including ones from Half-Life 2, since Episode 1) can be sent the OutsideTransition
input by the map designer, it can be used for other purposes as well.
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.