Info target vehicle transition: Difference between revisions

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(Created page with "left|link= {{hl2 point|info_target_vehicle_transition}} It is a vehicle transition point. {{clr}} == Keyvalues == {{KV Targetname}} {{KV Angles}} {{KV E...")
 
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[[File:info_target.png|left|link=]]
{{lang|Info target vehicle transition}}
{{hl2 point|info_target_vehicle_transition}} It is a vehicle transition point.
[[File:info_target.png|left]]{{base point|info_target_vehicle_transition|since=Half-Life 2: Episode One}} This entity is intended to force vehicles to teleport to this spot when they are sent the <code>OutsideTransition</code> input (which is automatically sent by {{ent|trigger_transition}} if the vehicle is outside of it when a level change is meant to occur).
 
Since all vehicles (including ones from Half-Life 2, since Episode 1) can be sent the <code>OutsideTransition</code> input by the map designer, it ''can'' be used for other purposes as well.
 
{{clr}}
{{clr}}


== Keyvalues ==
==Keyvalues==
{{KV Targetname}}
{{KV Angles}}
{{KV EnableDisable}}
{{KV EnableDisable}}
{{KV BaseEntity|base=1}}


== Inputs ==
==Inputs==
{{I Targetname}}
{{I EnableDisable}}
{{I EnableDisable}}
{{I BaseEntity|base=1|prel4d=1}}


== Outputs ==
==Outputs==
{{O Targetname}}
{{O BaseEntity}}

Revision as of 01:23, 11 September 2018

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Info target.png

Template:Base point This entity is intended to force vehicles to teleport to this spot when they are sent the OutsideTransition input (which is automatically sent by trigger_transition if the vehicle is outside of it when a level change is meant to occur).

Since all vehicles (including ones from Half-Life 2, since Episode 1) can be sent the OutsideTransition input by the map designer, it can be used for other purposes as well.

Keyvalues

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).


Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.


Outputs