Point bugbait: Difference between revisions

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Revision as of 03:45, 1 August 2018

Stub

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Template:Hl2 point

Entity description

Controlls impacting Bugbaits in a certain radius.

Todo: Better description with more informations.

Template:In code

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities


Enabled ([todo internal name (i)]) <boolean>
Start Enabled


Radius ([todo internal name (i)]) <float>
Sensor Radius.

Flags

  • 1 : Do not call antlions to position
  • 2 : Don't activate on thrown bugbait splashes
  • 4 : Don't activate on squeezed bugbait

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.


Toggle
Toggle this entity.

Outputs

OnBaited
Fires when bugbait lands within a radius of the sensor (!activator is the bugbait thrower).

See also