LightmappedGeneric: Difference between revisions

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'''<code>LightmappedGeneric</code>''' is the shader most commonly used to render [[brush]]es and other [[lightmap]]ped surfaces.
'''<code>LightmappedGeneric</code>''' is the shader most commonly used to render [[brush]]es and other [[lightmap]]ped surfaces.



Revision as of 14:19, 11 July 2018

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LightmappedGeneric is the shader most commonly used to render brushes and other lightmapped surfaces.

Supported effects

See also